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My first game in Rust using Bevy

This project serves as a tech demo for various subjects / algorithms in game dev I'm interested in.
It's also a way to hone my Rust outside of work.
My interests are procedural generation, AI, pathfinding, etc.

To follow along with updates on this project, check out my blog on dev.to

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First attempt at making a game in Rust with Bevy

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