Skip to content

Automatically Removed Whitespace #12

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Open
wants to merge 1 commit into
base: master
Choose a base branch
from
Open
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
8 changes: 4 additions & 4 deletions README.markdown
Original file line number Diff line number Diff line change
Expand Up @@ -23,18 +23,18 @@ OK, here's some sample code that illustrates the basics:

var updateProfileDiv = function(updatedUserInfo){
var profileDiv = $('#profile');

profileDiv.find('.mugshot img').attr('src', user.mugshotUrl);

profileDiv.find('.mugshot .caption').html(user.mugshotCaption);

if(updatedUserInfo.isAdmin){
profileDiv.find('.admin_links').show();
} else {
profileDiv.find('.admin_links').hide();
}
};

// later...
updateProfileDiv(user);
</script>
Expand Down
20 changes: 10 additions & 10 deletions examples/lowbots/lowbots.js
Original file line number Diff line number Diff line change
Expand Up @@ -69,7 +69,7 @@ for (row = 6; row < 10; row++){
}else if (is_horizontal_limit && col === 9){
board[row][col].w_border = true;
}
}
}
board[row][col].no_target = true;
}
}
Expand All @@ -90,7 +90,7 @@ var placeQuadrantTargets = function(verticalSide, horizontalSide){
//iterate over four targets to put four in each quadrant
var which
for (which = 0; which < 4; which++) {
do {
do {
var dest_row = (random_below(8) + verticalOffset);
var dest_col = (random_below(8) + horizontalOffset);
} while (board[dest_row][dest_col].no_target === true || board[dest_row][dest_col].is_target === true)
Expand Down Expand Up @@ -118,7 +118,7 @@ var placeQuadrantTargets = function(verticalSide, horizontalSide){
}
//putting the target in the array
targets.push(board[dest_row][dest_col]);

//adding walls to the new target
if (which === 0) {
board[dest_row][dest_col].e_border = true;
Expand Down Expand Up @@ -158,12 +158,12 @@ placeQuadrantTargets(true, true);
var place_quadrant_bucket_walls = function (vertical_index, horizontal_index){
var bucket_dest_row = Math.abs(15 * vertical_index - (random_below(4) + 3));
var bucket_dest_col = Math.abs(15 * horizontal_index - (random_below(4) + 3));

board[bucket_dest_row][(15 * horizontal_index)].s_border = true;
board[bucket_dest_row+1][(15 * horizontal_index)].n_border = true;
board[(15 * vertical_index)][bucket_dest_col].e_border = true;
board[(15 * vertical_index)][bucket_dest_col+1].w_border = true;

}

place_quadrant_bucket_walls(false, false);
Expand Down Expand Up @@ -195,12 +195,12 @@ for (which = 0; which < robot_number; which++) {
do {
var robot_row = random_below(16);
var robot_col = random_below(16);
} while (board[robot_row][robot_col].is_target ||
typeof board[robot_row][robot_col].robot === 'number' ||
} while (board[robot_row][robot_col].is_target ||
typeof board[robot_row][robot_col].robot === 'number' ||
(
(board[robot_row][robot_col].row === 7 || board[robot_row][robot_col].row === 8) &&
(board[robot_row][robot_col].col === 7 || board[robot_row][robot_col].col === 8)
)
(board[robot_row][robot_col].col === 7 || board[robot_row][robot_col].col === 8)
)
)
board[robot_row][robot_col].robot = which;
robot_list.push({
Expand Down Expand Up @@ -239,7 +239,7 @@ var move = {
south: function () { return move.somewhere('row', 1, 's_border'); },
east: function () { return move.somewhere('col', 1, 'e_border'); },
west: function () { return move.somewhere('col', -1, 'w_border'); },

somewhere: function(axis, change, wallProperty){
var location = {
row: robot_list[current_robot].row,
Expand Down
Loading