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@manups4e manups4e released this 16 Aug 21:10
· 146 commits to master since this release

Bug fixing release
I've addressed some deceitful bugs in the past days and decided to release an updated release

  • Fixed banners for UIMenu
  • Fixed a Lua bug where pause menus were opened once and kept players on blur without closing. (thanks @kiritsuu for helping me debug it)
  • Added some checks in filtering methods to avoid errors while filtering
  • Added new UIMenuItem badges
    • INFO,
    • MISSION_YELLOW,
    • MISSION_BLUE,
    • MISSION_GREEN,
    • MISSION_PURPLE,
    • MISSION_ORANGE,
    • MISSION_RED,
    • MISSION_AQUA,
    • MISSION_LIGHTRED,
    • PLUS,
    • ARROW_LEFT,
    • ARROW_RIGHT (useful for indicating submenus)
  • Added text formatting support for RightLabels (both UIMenuItems dn ListItems)
  • C# Fixed timer bars defaulting to not visible and set them default visible when drawing them
  • C# Used tokens for notification to show in briefing.
  • Other fixes in the GFx that i can't remember because... yeah.. i can't...

⚠️ As always... remember to update... replace.. restart.. don't make me angry.. follow the procedure and always have fun 🩷