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macewindu78 committed Jun 17, 2013
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22 changes: 22 additions & 0 deletions .gitattributes
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# Auto detect text files and perform LF normalization
* text=auto

# Custom for Visual Studio
*.cs diff=csharp
*.sln merge=union
*.csproj merge=union
*.vbproj merge=union
*.fsproj merge=union
*.dbproj merge=union

# Standard to msysgit
*.doc diff=astextplain
*.DOC diff=astextplain
*.docx diff=astextplain
*.DOCX diff=astextplain
*.dot diff=astextplain
*.DOT diff=astextplain
*.pdf diff=astextplain
*.PDF diff=astextplain
*.rtf diff=astextplain
*.RTF diff=astextplain
215 changes: 215 additions & 0 deletions .gitignore
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#################
## Eclipse
#################

*.pydevproject
.project
.metadata
bin/
tmp/
*.tmp
*.bak
*.swp
*~.nib
local.properties
.classpath
.settings/
.loadpath

# External tool builders
.externalToolBuilders/

# Locally stored "Eclipse launch configurations"
*.launch

# CDT-specific
.cproject

# PDT-specific
.buildpath


#################
## Visual Studio
#################

## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.

# User-specific files
*.suo
*.user
*.sln.docstates

# Build results

[Dd]ebug/
[Rr]elease/
x64/
build/
[Bb]in/
[Oo]bj/

# MSTest test Results
[Tt]est[Rr]esult*/
[Bb]uild[Ll]og.*

*_i.c
*_p.c
*.ilk
*.meta
*.obj
*.pch
*.pdb
*.pgc
*.pgd
*.rsp
*.sbr
*.tlb
*.tli
*.tlh
*.tmp
*.tmp_proj
*.log
*.vspscc
*.vssscc
.builds
*.pidb
*.log
*.scc

# Visual C++ cache files
ipch/
*.aps
*.ncb
*.opensdf
*.sdf
*.cachefile

# Visual Studio profiler
*.psess
*.vsp
*.vspx

# Guidance Automation Toolkit
*.gpState

# ReSharper is a .NET coding add-in
_ReSharper*/
*.[Rr]e[Ss]harper

# TeamCity is a build add-in
_TeamCity*

# DotCover is a Code Coverage Tool
*.dotCover

# NCrunch
*.ncrunch*
.*crunch*.local.xml

# Installshield output folder
[Ee]xpress/

# DocProject is a documentation generator add-in
DocProject/buildhelp/
DocProject/Help/*.HxT
DocProject/Help/*.HxC
DocProject/Help/*.hhc
DocProject/Help/*.hhk
DocProject/Help/*.hhp
DocProject/Help/Html2
DocProject/Help/html

# Click-Once directory
publish/

# Publish Web Output
*.Publish.xml
*.pubxml

# NuGet Packages Directory
## TODO: If you have NuGet Package Restore enabled, uncomment the next line
#packages/

# Windows Azure Build Output
csx
*.build.csdef

# Windows Store app package directory
AppPackages/

# Others
sql/
*.Cache
ClientBin/
[Ss]tyle[Cc]op.*
~$*
*~
*.dbmdl
*.[Pp]ublish.xml
*.pfx
*.publishsettings

# RIA/Silverlight projects
Generated_Code/

# Backup & report files from converting an old project file to a newer
# Visual Studio version. Backup files are not needed, because we have git ;-)
_UpgradeReport_Files/
Backup*/
UpgradeLog*.XML
UpgradeLog*.htm

# SQL Server files
App_Data/*.mdf
App_Data/*.ldf

#############
## Windows detritus
#############

# Windows image file caches
Thumbs.db
ehthumbs.db

# Folder config file
Desktop.ini

# Recycle Bin used on file shares
$RECYCLE.BIN/

# Mac crap
.DS_Store


#############
## Python
#############

*.py[co]

# Packages
*.egg
*.egg-info
dist/
build/
eggs/
parts/
var/
sdist/
develop-eggs/
.installed.cfg

# Installer logs
pip-log.txt

# Unit test / coverage reports
.coverage
.tox

#Translations
*.mo

#Mr Developer
.mr.developer.cfg
24 changes: 24 additions & 0 deletions TDv2-android/AndroidManifest.xml
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<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.jo.Towerdefense"
android:versionCode="1"
android:versionName="1.0" >

<uses-sdk android:minSdkVersion="5" android:targetSdkVersion="17" />

<application
android:icon="@drawable/ic_launcher"
android:label="@string/app_name" >
<activity
android:name=".MainActivity"
android:label="@string/app_name"
android:screenOrientation="landscape"
android:configChanges="keyboard|keyboardHidden|orientation|screenSize">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>

</manifest>
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32 changes: 32 additions & 0 deletions TDv2-android/assets/data/Level/Map1.tmx
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<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" width="20" height="15" tilewidth="32" tileheight="32">
<tileset firstgid="1" name="virage1" tilewidth="32" tileheight="32">
<image source="../Imgs/virage1.png" width="32" height="32"/>
</tileset>
<tileset firstgid="2" name="virage4" tilewidth="32" tileheight="32">
<image source="../Imgs/virage4.png" width="32" height="32"/>
</tileset>
<tileset firstgid="3" name="virage2" tilewidth="32" tileheight="32">
<image source="../Imgs/virage2.png" width="32" height="32"/>
</tileset>
<tileset firstgid="4" name="virage3" tilewidth="32" tileheight="32">
<image source="../Imgs/virage3.png" width="32" height="32"/>
</tileset>
<tileset firstgid="5" name="herbe" tilewidth="32" tileheight="32">
<image source="../Imgs/herbe.png" width="32" height="32"/>
</tileset>
<tileset firstgid="6" name="routehorizontale" tilewidth="32" tileheight="32">
<image source="../Imgs/routehorizontale.png" width="32" height="32"/>
</tileset>
<tileset firstgid="7" name="routeverticale" tilewidth="32" tileheight="32">
<image source="../Imgs/routeverticale.png" width="32" height="32"/>
</tileset>
<tileset firstgid="8" name="arrivee" tilewidth="32" tileheight="32">
<image source="../Imgs/arrivee.png" width="32" height="32"/>
</tileset>
<layer name="Calque de Tile 1" width="20" height="15">
<data encoding="base64" compression="zlib">
eJxjZWBgYKUQIwNKzUI3j40EzEhl97GTaB4LAfcxk2geLvvJjQ8mMsOS3PDD5Rd85hEKQ2xhic88csIQn3mkhCEIc1Ap/OiV3wa7eQA8DAUj
</data>
</layer>
</map>
24 changes: 24 additions & 0 deletions TDv2-android/assets/data/Skin/buttons.json
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{
com.badlogic.gdx.graphics.Color: {
white: { r: 1, g: 1, b: 1, a: 1 },
red: { r: 1, g: 0, b: 0, a: 1 },
yellow: { r: 0.5, g: 0.5, b: 0, a: 1 },
},
com.badlogic.gdx.graphics.g2d.BitmapFont: {
default: { file: default.fnt }
},
com.badlogic.gdx.scenes.scene2d.ui.TextButton$TextButtonStyle: {
default: {
down: round-down, up: round,
font: medium, fontColor: white
},
toggle: {
down: round-down, up: round, checked: round-down,
font: medium, fontColor: white, checkedFontColor: red
},
green: {
down: round-down, up: round,
font: medium, fontColor: { r: 0, g: 1, b: 0, a: 1 }
}
}
}
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