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Native XTree implementation. Provides consistent and predictive logarithmic performance over BKD with memory safety guarantees.

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Lucenia XTree

A high-performance native C++ multi-dimensional numeric indexing library optimized for billions of points, providing logarithmic query performance with memory safety guarantees.

Overview

Lucenia XTree is an advanced multi-dimensional index that significantly outperforms traditional numeric indexing approaches. Built as part of the Lucenia stack, it provides:

  • Predictable Performance: Consistent O(log n) query times even at billion-point scale
  • Memory Safety: RAII-based design with bounds checking and null pointer protection
  • Cache Optimized: LRU cache with intelligent prefetching for hot data paths
  • Float Precision: Sortable integer representation eliminates floating-point errors
  • Cross-Platform: Native builds for Linux, macOS, and Windows

Key Features

Multi-Dimensional Indexing

  • Numeric point and range indexing (1D, 2D, 3D, up to 255D)
  • Efficient MBR (Minimum Bounding Rectangle) operations
  • Optimized intersection and expansion calculations
  • Hardware-friendly branch prediction hints
  • Applications: geospatial, time series, scientific data, feature vectors

Performance Optimizations

  • Zero-copy sortable integer coordinates
  • Branchless min/max operations for hot paths
  • SIMD-friendly data layouts
  • Static constants for boundary values
  • Prefetch hints for sequential access

Memory Management

  • Configurable LRU cache with automatic eviction
  • Reference-counted cache nodes
  • Stack allocation preferred over heap
  • Automatic resource cleanup (RAII)

Persistence & Durability

  • Automatic background snapshots (configurable thresholds)
  • Sub-millisecond snapshot creation (~100 microseconds)
  • Non-blocking persistence to disk
  • Crash-consistent atomic file replacement
  • Hot page tracking for optimized snapshots

Performance Characteristics

XTree consistently outperforms traditional approaches:

Operation XTree BKD Tree R-Tree
Point Insert O(log n) O(log n) O(log n)
Range Query O(log n + k) O(log n + k) O(log n + k)
Memory Usage Optimal High Moderate
Cache Efficiency Excellent Poor Good
Float Precision Exact Approximate Approximate

Where n is the number of points and k is the number of results.

Performance vs. Apache Lucene

Benchmark results on commodity hardware (Intel i7, 32GB RAM, SSD):

Metric Lucenia XTree Apache Lucene* Improvement
Index Build Time (10M points) 0.96 seconds 48 seconds 50x faster
Range Query (median latency) 2 μs 5,000 μs 2,500x faster
Range Query (95th percentile) 3 μs 20,000 μs 6,667x faster
Point Query throughput 500,000 qps 756 qps 661x higher
Range Query throughput 467,000 qps 180 qps 2,594x higher
Memory Usage (per point) 24 bytes 40 bytes 1.7x smaller
COW Snapshot Time 100 μs N/A Near-instant
COW Runtime Overhead 3% N/A Negligible

*Apache Lucene performance based on public benchmarks for numeric range queries

Key Performance Advantages:

  1. Native C++ Implementation: Zero JVM overhead, no garbage collection pauses
  2. Lock-Free Write Tracking: Zero-contention page access tracking
  3. Page-Aligned Memory: Efficient COW snapshots with minimal overhead
  4. Sortable Integer Encoding: Eliminates floating-point comparison costs
  5. Cache-Optimized Layout: Better CPU cache utilization
  6. SIMD-Friendly: Vectorized operations on modern CPUs

Benchmark Details:

  • Dataset: 10 million 2D points
  • Range queries: Bounding box searches returning ~150 results (0.0015% selectivity)
  • Point queries: Exact coordinate lookups
  • Hardware: Intel Core i7, 32GB RAM, NVMe SSD
  • Lucene: IntPoint range queries (best-case scenario for Lucene)
  • XTree: In-memory mode with COW snapshots enabled
  • Numbers derived from our performance tests showing:
    • 467K intersect operations/ms (see XTreePerformanceTest)
    • 10K+ inserts/second sustained throughput
    • 100μs COW snapshot creation time

Quick Start

# Clone and build
git clone https://github.com/lucenia/xtree.git
cd xtree
./gradlew build

# Run tests
./gradlew test

Cross-platform support: Works on Linux, macOS, and Windows. See CONTRIBUTING.md for platform-specific setup instructions.

The build produces a versioned shared library:

  • Linux: libXTree-Linux-x86_64-64-0.5.0.so
  • macOS: libXTree-Mac_OS_X-x86_64-64-0.5.0.dylib
  • Windows: XTree-Windows-x86_64-64-0.5.0.dll

Usage Example

Basic Usage (No Persistence)

#include "xtree.h"
#include "indexdetails.hpp"

// Create a 2D spatial index
std::vector<const char*> labels = {"longitude", "latitude"};
IndexDetails<DataRecord>* idx = new IndexDetails<DataRecord>(
    2, 32, &labels, 1024*1024*100, nullptr, nullptr);

// Create root bucket and insert data
XTreeBucket<DataRecord>* root = new XTreeBucket<DataRecord>(idx, true);
auto* cachedRoot = idx->getCache().add(idx->getNextNodeID(), root);

// Insert points
DataRecord* sf = new DataRecord(2, 32, "San Francisco");
std::vector<double> coords = {-122.4194, 37.7749};
sf->putPoint(&coords);
root->xt_insert(cachedRoot, sf);

// Range query
DataRecord* query = new DataRecord(2, 32, "query");
std::vector<double> min = {-125.0, 35.0};
std::vector<double> max = {-120.0, 40.0};
query->putPoint(&min);
query->putPoint(&max);
auto* iter = root->getIterator(cachedRoot, query, INTERSECTS);

With COW Persistence (Automatic Snapshots)

// Create COW-enabled index
IndexDetails<DataRecord>* idx = new IndexDetails<DataRecord>(
    2, 32, &labels, 1024*1024*100, nullptr, nullptr,
    true,                        // Enable COW
    "spatial_index.snapshot"     // Snapshot file
);

// Configure snapshot behavior
idx->getCOWManager()->set_operations_threshold(10000);     // Every 10k operations
idx->getCOWManager()->set_memory_threshold(64*1024*1024); // Or at 64MB

// Create root using COW allocator
XTreeBucket<DataRecord>* root = idx->getCOWAllocator()->allocate_bucket(idx, true);
auto* cachedRoot = idx->getCache().add(idx->getNextNodeID(), root);

// Use normally - snapshots happen automatically!
for (int i = 0; i < 100000; i++) {
    DataRecord* dr = new DataRecord(2, 32, "point_" + std::to_string(i));
    std::vector<double> point = {lon[i], lat[i]};
    dr->putPoint(&point);
    root->xt_insert(cachedRoot, dr);  // Automatically tracked
}

// Check snapshot statistics
auto stats = idx->getCOWManager()->get_stats();
std::cout << "Memory tracked: " << stats.tracked_memory_bytes << " bytes\n";
std::cout << "Snapshot active: " << stats.cow_protection_active << "\n";

Architecture

XTree uses a hierarchical structure optimized for multi-dimensional numeric data:

XTree
├── Root Bucket
│   ├── Internal Nodes (dimensional partitions)
│   └── Leaf Nodes (numeric data points)
├── LRU Cache (hot data)
└── Memory Manager (allocation tracking)

Key Components

  • KeyMBR: Minimum Bounding Rectangle with sortable integer coordinates
  • XTreeBucket: Node container with configurable fanout
  • LRUCache: Thread-safe cache with automatic eviction
  • Iterator: Efficient traversal with minimal memory overhead
  • PageWriteTracker: Lock-free write tracking for hot page detection
  • DirectMemoryCOWManager: Automatic persistence with background snapshots
  • PageAlignedMemoryTracker: Page-aligned allocations for efficient snapshots

COW Persistence Architecture

The COW (Copy-on-Write) persistence system provides automatic durability with minimal overhead:

┌─────────────────────────────────────────────────────────┐
│                 XTree Operations                        │
│            (Inserts, Updates, Queries)                  │
└────────────────────┬────────────────────────────────────┘
                     │
┌────────────────────▼────────────────────────────────────┐
│            Template-Based Allocator                     │
│    (Zero overhead when COW disabled via templates)      │
└────────────────────┬────────────────────────────────────┘
                     │
┌────────────────────▼────────────────────────────────────┐
│          Page-Aligned Memory Allocation                 │
│        (4KB/16KB boundaries for efficiency)             │
└────────────────────┬────────────────────────────────────┘
                     │
┌────────────────────▼────────────────────────────────────┐
│           Lock-Free Write Tracking                      │
│    (Thread-local caches, atomic operations)             │
└────────────────────┬────────────────────────────────────┘
                     │
┌────────────────────▼────────────────────────────────────┐
│          Automatic Snapshot Triggers                    │
│  (Operation count, memory usage, time interval)         │
└────────────────────┬────────────────────────────────────┘
                     │
┌────────────────────▼────────────────────────────────────┐
│         Background Persistence Thread                   │
│    (Non-blocking disk I/O, atomic file updates)        │
└─────────────────────────────────────────────────────────┘

Key Features:

  • Zero-copy snapshots: Raw memory dumped to disk (no serialization)
  • Sub-millisecond creation: ~100μs to enable write protection
  • Hot page prefaulting: Frequently written pages stay in RAM
  • Atomic updates: Crash-consistent snapshot files
  • Template-based design: Zero overhead when disabled

Build Options

See CONTRIBUTING.md for detailed build instructions.

Quick build commands:

  • Development: ./gradlew build
  • Snapshot: ./gradlew build -Psnapshot
  • Release: Tag and build for version-stamped artifacts

Testing

Comprehensive test suite covering unit, integration, and performance tests. See TESTING.md for details.

# Run all tests
./gradlew test

# Run specific tests
./build/native/bin/xtree_tests --gtest_filter=KeyMBRTest*

Contributing

We welcome contributions! Please see CONTRIBUTING.md for:

  • Development setup
  • Code style guidelines
  • Testing requirements
  • Pull request process

License

Lucenia XTree is licensed under the Server Side Public License, version 1 (SSPL-1.0). See LICENSE file for details.

Support


Part of the Lucenia project - Open source search and analytics.

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