This update is planned for anytime in 2019 or 2020 and completely changes the base structure and logic of HQM, forever!
To accomplish this release of HQM we used a special made modpack with a special server to "field test" the mod completely. Most bugs are fixed through that!
- A lot of internal changes, especially changing string uuid instances to proper UUID instances
- Fixing server bug, that quests are missing after a rejoin or server restart! This was a very often heard, but difficult to reproduce bug
- Quest sync from a server does now work properly, even if the server quests are updated
- The QDS is now functioning properly again
- Click on a requirement item in the quest books opens the jei recipes for it. thanks duely
- Added TUMAT and TheOneProbe integration (same behaviour as Waila/Hwyla)
- Some code cleanup and therefor fixing a team creation bug #407 (and several similar issues)
- Added command to toggle edit mode, without game restart! Thanks duely
- Fixing grey tooltip in reward gui. Thanks to codewarrior0 and duely
- Performance increase in large quest books up to 5000%! Thanks TataTawa
- Fixed some null ItemStacks. Thanks duely
- Support larger quest data sizes by splitting information. thanks to duely
- Fixed some QDS issues (#396)
- Blind fixed Location Task issue (#400)
- no record of changes since this version is completely removed from curseforge
- Blind fix #392 and prevented potential bugs
- Fix for reward bag lags and crashes #318
- Fixed Bags are in all Creative Tabs
BETA version since 20.08.2018, cause I got no new issues at GitHub. pls provide every error found, at the issue tracker
- Fixed startup crash due to not obfuscation of methods and fields. I don't know why this sometimes happens
This version has some serious compiler issues and is not usable. -> 5.3.1
- General fore and dependences update
- Update Russian language (thx to yaroslav4167)
- Fix #284 (Fluid NPE)
- Blind Fix #275 (Reward Label NPE)
- Blind Fix #377 (Crash on new world start cause ConcurrentModificationException)
- Blind Fix for QuestData syncing error, when too much quests
- Update to all 1.12 versions