This is a Tron movie based game in which the apponents use their vehicles called "Lightcycles" to occupy the maximum area of the arena possible while trying to constrain the apponent and make him move into his/her own light trail or the light trail left by your vehicle. The game is over when either of the aponent rams into a light trail.
- cmake >= 3.7
- All OSes: click here for installation instructions
- make >= 4.1 (Linux, Mac), 3.81 (Windows)
- Linux: make is installed by default on most Linux distros
- Mac: install Xcode command line tools to get make
- Windows: Click here for installation instructions
- SDL2 >= 2.0
- All installation instructions can be found here
Note that for Linux, an
apt
orapt-get
installation is preferred to building from source. - gcc/g++ >= 5.4
- Linux: gcc / g++ is installed by default on most Linux distros
- Mac: same deal as make - install Xcode command line tools
- Windows: recommend using MinGW
- Arrow keys to steer the vehicle and '>' (greater than) to increase the speed and '<' (less than) to decrease the speed
- NOTE: No need to hold capslock key or shift key to get to the greater than and less than symbols
- W(up), S(down), A(left), D(right) keys to steer the vehicle and 'q' (quicker) to increase the speed and 'z' (snoozing) to decrease the speed
- Clone this repo.
- Make a build directory in the top level directory:
mkdir build && cd build
- Compile:
cmake .. && make
- Run it:
./Tron
.