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Sync SDL3_mixer wiki -> header
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SDLWikiBot committed Aug 28, 2024
1 parent 49774b9 commit ad7ffe3
Showing 1 changed file with 43 additions and 24 deletions.
67 changes: 43 additions & 24 deletions include/SDL3_mixer/SDL_mixer.h
Original file line number Diff line number Diff line change
Expand Up @@ -277,7 +277,8 @@ typedef struct Mix_Music Mix_Music;
*
* \param devid the device name to open, or 0 for a reasonable default.
* \param spec the audio format you'd like SDL_mixer to work in.
* \returns SDL_TRUE on success or SDL_FALSE on failure; call SDL_GetError() for more information.
* \returns SDL_TRUE on success or SDL_FALSE on failure; call SDL_GetError()
* for more information.
*
* \since This function is available since SDL_mixer 3.0.0.
*
Expand Down Expand Up @@ -1177,7 +1178,8 @@ typedef void (SDLCALL *Mix_EffectDone_t)(int chan, void *udata);
* mixed.
* \param d effect done callback.
* \param arg argument.
* \returns SDL_TRUE on success or SDL_FALSE on failure; call SDL_GetError() for more information.
* \returns SDL_TRUE on success or SDL_FALSE on failure; call SDL_GetError()
* for more information.
*
* \since This function is available since SDL_mixer 3.0.0.
*/
Expand All @@ -1201,7 +1203,8 @@ extern SDL_DECLSPEC SDL_bool SDLCALL Mix_RegisterEffect(int chan, Mix_EffectFunc
*
* \param channel the channel to unregister an effect on, or MIX_CHANNEL_POST.
* \param f effect the callback stop calling in future mixing iterations.
* \returns SDL_TRUE on success or SDL_FALSE on failure; call SDL_GetError() for more information.
* \returns SDL_TRUE on success or SDL_FALSE on failure; call SDL_GetError()
* for more information.
*
* \since This function is available since SDL_mixer 3.0.0.
*/
Expand All @@ -1226,7 +1229,8 @@ extern SDL_DECLSPEC SDL_bool SDLCALL Mix_UnregisterEffect(int channel, Mix_Effec
*
* \param channel the channel to unregister all effects on, or
* MIX_CHANNEL_POST.
* \returns SDL_TRUE on success or SDL_FALSE on failure; call SDL_GetError() for more information.
* \returns SDL_TRUE on success or SDL_FALSE on failure; call SDL_GetError()
* for more information.
*
* \since This function is available since SDL_mixer 3.0.0.
*/
Expand Down Expand Up @@ -1284,7 +1288,8 @@ extern SDL_DECLSPEC SDL_bool SDLCALL Mix_UnregisterAllEffects(int channel);
* volume.
* \param right Volume of stereo right channel, 0 is silence, 255 is full
* volume.
* \returns SDL_TRUE on success or SDL_FALSE on failure; call SDL_GetError() for more information.
* \returns SDL_TRUE on success or SDL_FALSE on failure; call SDL_GetError()
* for more information.
*
* \since This function is available since SDL_mixer 3.0.0.
*
Expand Down Expand Up @@ -1336,7 +1341,8 @@ extern SDL_DECLSPEC SDL_bool SDLCALL Mix_SetPanning(int channel, Uint8 left, Uin
* \param channel The mixer channel to position, or MIX_CHANNEL_POST.
* \param angle angle, in degrees. North is 0, and goes clockwise.
* \param distance distance; 0 is the listener, 255 is maxiumum distance away.
* \returns SDL_TRUE on success or SDL_FALSE on failure; call SDL_GetError() for more information.
* \returns SDL_TRUE on success or SDL_FALSE on failure; call SDL_GetError()
* for more information.
*
* \since This function is available since SDL_mixer 3.0.0.
*/
Expand Down Expand Up @@ -1372,7 +1378,8 @@ extern SDL_DECLSPEC SDL_bool SDLCALL Mix_SetPosition(int channel, Sint16 angle,
*
* \param channel The mixer channel to attenuate, or MIX_CHANNEL_POST.
* \param distance distance; 0 is the listener, 255 is maxiumum distance away.
* \returns SDL_TRUE on success or SDL_FALSE on failure; call SDL_GetError() for more information.
* \returns SDL_TRUE on success or SDL_FALSE on failure; call SDL_GetError()
* for more information.
*
* \since This function is available since SDL_mixer 3.0.0.
*/
Expand Down Expand Up @@ -1403,9 +1410,9 @@ extern SDL_DECLSPEC SDL_bool SDLCALL Mix_SetDistance(int channel, Uint8 distance
*
* \param channel The mixer channel to reverse, or MIX_CHANNEL_POST.
* \param flip non-zero to reverse stereo, zero to disable this effect.
* \returns SDL_TRUE on success or SDL_FALSE on failure; call SDL_GetError() for more information. Note that an audio device
* in mono mode is a no-op, but this call will return successful in
* that case.
* \returns SDL_TRUE on success or SDL_FALSE on failure; call SDL_GetError()
* for more information. Note that an audio device in mono mode is a
* no-op, but this call will return successful in that case.
*
* \since This function is available since SDL_mixer 3.0.0.
*/
Expand Down Expand Up @@ -1459,7 +1466,8 @@ extern SDL_DECLSPEC int SDLCALL Mix_ReserveChannels(int num);
*
* \param which the channel to set the tag on.
* \param tag an arbitrary value to assign a channel.
* \returns SDL_TRUE on success or SDL_FALSE on failure; call SDL_GetError() for more information.
* \returns SDL_TRUE on success or SDL_FALSE on failure; call SDL_GetError()
* for more information.
*
* \since This function is available since SDL_mixer 3.0.0.
*/
Expand All @@ -1485,7 +1493,8 @@ extern SDL_DECLSPEC SDL_bool SDLCALL Mix_GroupChannel(int which, int tag);
* \param from the first channel to set the tag on.
* \param to the last channel to set the tag on, inclusive.
* \param tag an arbitrary value to assign a channel.
* \returns SDL_TRUE on success or SDL_FALSE on failure; call SDL_GetError() for more information.
* \returns SDL_TRUE on success or SDL_FALSE on failure; call SDL_GetError()
* for more information.
*
* \since This function is available since SDL_mixer 3.0.0.
*/
Expand Down Expand Up @@ -1638,7 +1647,8 @@ extern SDL_DECLSPEC int SDLCALL Mix_PlayChannelTimed(int channel, Mix_Chunk *chu
* \param music the new music object to schedule for mixing.
* \param loops the number of loops to play the music for (0 means "play once
* and stop").
* \returns SDL_TRUE on success or SDL_FALSE on failure; call SDL_GetError() for more information.
* \returns SDL_TRUE on success or SDL_FALSE on failure; call SDL_GetError()
* for more information.
*
* \since This function is available since SDL_mixer 3.0.0.
*/
Expand All @@ -1665,7 +1675,8 @@ extern SDL_DECLSPEC SDL_bool SDLCALL Mix_PlayMusic(Mix_Music *music, int loops);
* \param loops the number of times the chunk should loop, -1 to loop (not
* actually) infinitely.
* \param ms the number of milliseconds to spend fading in.
* \returns SDL_TRUE on success or SDL_FALSE on failure; call SDL_GetError() for more information.
* \returns SDL_TRUE on success or SDL_FALSE on failure; call SDL_GetError()
* for more information.
*
* \since This function is available since SDL_mixer 3.0.0.
*/
Expand Down Expand Up @@ -1704,7 +1715,8 @@ extern SDL_DECLSPEC SDL_bool SDLCALL Mix_FadeInMusic(Mix_Music *music, int loops
* \param ms the number of milliseconds to spend fading in.
* \param position the start position within the music, in seconds, where
* playback should start.
* \returns SDL_TRUE on success or SDL_FALSE on failure; call SDL_GetError() for more information.
* \returns SDL_TRUE on success or SDL_FALSE on failure; call SDL_GetError()
* for more information.
*
* \since This function is available since SDL_mixer 3.0.0.
*/
Expand Down Expand Up @@ -2067,8 +2079,8 @@ extern SDL_DECLSPEC int SDLCALL Mix_FadeOutGroup(int tag, int ms);
* mixer to manage later, and returns immediately.
*
* \param ms number of milliseconds to fade before halting the channel.
* \returns SDL_TRUE if music was scheduled to fade, SDL_FALSE otherwise. If no
* music is currently playing, this returns SDL_FALSE.
* \returns SDL_TRUE if music was scheduled to fade, SDL_FALSE otherwise. If
* no music is currently playing, this returns SDL_FALSE.
*
* \since This function is available since SDL_mixer 3.0.0.
*/
Expand Down Expand Up @@ -2272,7 +2284,8 @@ extern SDL_DECLSPEC SDL_bool SDLCALL Mix_PausedMusic(void);
* This only applies to MOD music formats.
*
* \param order order.
* \returns SDL_TRUE on success or SDL_FALSE on failure; call SDL_GetError() for more information.
* \returns SDL_TRUE on success or SDL_FALSE on failure; call SDL_GetError()
* for more information.
*
* \since This function is available since SDL_mixer 3.0.0.
*/
Expand All @@ -2285,7 +2298,8 @@ extern SDL_DECLSPEC SDL_bool SDLCALL Mix_ModMusicJumpToOrder(int order);
*
* \param music the music object.
* \param track the track number to play. 0 is the first track.
* \returns SDL_TRUE on success or SDL_FALSE on failure; call SDL_GetError() for more information.
* \returns SDL_TRUE on success or SDL_FALSE on failure; call SDL_GetError()
* for more information.
*
* \since This function is available since SDL_mixer 3.0.0.
*/
Expand Down Expand Up @@ -2313,7 +2327,8 @@ extern SDL_DECLSPEC int SDLCALL Mix_GetNumTracks(Mix_Music *music);
* number) and for WAV, OGG, FLAC, MP3, and MODPLUG music at the moment.
*
* \param position the new position, in seconds (as a double).
* \returns SDL_TRUE on success or SDL_FALSE on failure; call SDL_GetError() for more information.
* \returns SDL_TRUE on success or SDL_FALSE on failure; call SDL_GetError()
* for more information.
*
* \since This function is available since SDL_mixer 3.0.0.
*/
Expand Down Expand Up @@ -2444,7 +2459,8 @@ extern SDL_DECLSPEC SDL_bool SDLCALL Mix_PlayingMusic(void);
* good reason.
*
* \param command command.
* \returns SDL_TRUE on success or SDL_FALSE on failure; call SDL_GetError() for more information.
* \returns SDL_TRUE on success or SDL_FALSE on failure; call SDL_GetError()
* for more information.
*
* \since This function is available since SDL_mixer 3.0.0.
*/
Expand All @@ -2466,7 +2482,8 @@ extern SDL_DECLSPEC SDL_bool SDLCALL Mix_SetMusicCMD(const char *command);
*
* \param paths Paths on the filesystem where SoundFonts are available,
* separated by semicolons.
* \returns SDL_TRUE on success or SDL_FALSE on failure; call SDL_GetError() for more information.
* \returns SDL_TRUE on success or SDL_FALSE on failure; call SDL_GetError()
* for more information.
*
* \since This function is available since SDL_mixer 3.0.0.
*/
Expand Down Expand Up @@ -2519,7 +2536,8 @@ typedef SDL_bool (SDLCALL *Mix_EachSoundFontCallback)(const char*, void*);
*
* \param function the callback function to call once per path.
* \param data a pointer to pass to the callback for its own personal use.
* \returns SDL_TRUE if callback ever returned SDL_TRUE, SDL_FALSE on error or if the callback never returned SDL_TRUE.
* \returns SDL_TRUE if callback ever returned SDL_TRUE, SDL_FALSE on error or
* if the callback never returned SDL_TRUE.
*
* \since This function is available since SDL_mixer 3.0.0.
*
Expand All @@ -2536,7 +2554,8 @@ extern SDL_DECLSPEC SDL_bool SDLCALL Mix_EachSoundFont(Mix_EachSoundFontCallback
* play MIDI files.
*
* \param path path to a Timidity config file.
* \returns SDL_TRUE on success or SDL_FALSE on failure; call SDL_GetError() for more information.
* \returns SDL_TRUE on success or SDL_FALSE on failure; call SDL_GetError()
* for more information.
*
* \since This function is available since SDL_mixer 3.0.0.
*/
Expand Down

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