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(WiiU) Implement ProcUI-loop, add home menu support when not running …
…an app * WIP: Implement ProcUI loop properly, allows home menu when no game is running. Some stuff is copy pasted from wut, so variables/functions need be adjusted I guess. We loose access to MEM1 when opening the HOME Menu, so for now I replaced all MEM1 usages with MEM2, we need figure out how to handle this properly. * Fix setting setvbuf on WII_U * Preserve MEM1 and bucket via proc_ui * Revert procui callbacks * Avoid accessing MEM1 and Bucket memory when not in foreground * the exception handler are broken... * Clean up and formatting * Formatting
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