Skip to content

kyren/fabricator

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Fabricator of Merriments


A WIP replacement for the GameMaker Studio runtime, used by Fields of Mistria.

Written to be compatilbe enough with GML and GameMaker to make it possible to port a large, complex project, but is explicitly NOT aiming for perfect compatibility.

Includes a working Parser, Compiler, and VM for GML that compiles GML faster than GameMaker's VM mode and runs code faster than GameMaker's YYC mode. A new (in-development) FML language mode can be freely mixed with GML and allows for modern features such as block scoping and closures.

Provides an extremely rich FFI to Rust to replace GameMaker dll extensions.

Compatibility with the higher level parts of GameMaker such as the stdlib, graphics, input, and sound is extremely WIP.

This project does NOT aim to be a drop-in replacement for GameMaker Studio or a replacement for the GameMaker Studio IDE in any way, it only allows running existing projects using an alternate runtime. It will primarily be useful to projects that are straining at the boundaries of what can be accomplished in vanilla GameMaker Studio and would like to move away from GameMaker's abstractions or integrate new, complex APIs to custom engine code.

License

Everything in this repository is licensed under any of:

at your option.

About

Fabricator of Merriments -- a replacement for the GameMaker Studio runtime

Resources

License

CC0-1.0 and 2 other licenses found

Licenses found

CC0-1.0
LICENSE-CC0
MIT
LICENSE-MIT
MIT-0
LICENSE-MIT-0

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages