(More Info on any specific script in its respective folder)
Any Script that can be attached to GameObjects or Prefabs to extend their functionality.
A broad variety of custom Actions for the PlayMaker Unity-Asset, sorted in matching categories.
Contains scripts that add to the functionality of the Unity Editor (like Windows or Options) or run in the background. Those that are in the Editor-Folder need to be in any Editor-Folder under Assets to function properly (preferably Assets\Editor).