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  • University of OsnabrΓΌck
  • OsnabrΓΌck

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juelha/README.md

π™ΌπšŠπš’πš— π™Έπš—πšπšŽπš›πšŽπšœπšπšœ


π™»πšŠπš—πšπšžπšŠπšπšŽπšœ & π™»πš’πš‹πš›πšŠπš›πš’πšŽπšœ & πšƒπš˜πš˜πš•πšœ

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tensorflow scikit_learn Numpy pandas anaconda unity qt opengl linux ubuntu git VS Code

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  1. InhibitoryWiringMotifs InhibitoryWiringMotifs Public

    Project investigating how inhibitory wiring motifs change the learned representations of the excitatory layer

    Jupyter Notebook

  2. BCM_LearningRule BCM_LearningRule Public

    PyTorch Implementation of the Bienenstock-Cooper-Munro (BCM) learning rule

    Jupyter Notebook

  3. NeuroFuzzyRuleMiner NeuroFuzzyRuleMiner Public

    Implementation belonging to the Bachelor Thesis at University of OsnabrΓΌck

    Jupyter Notebook

  4. DenoisingAutoencoder DenoisingAutoencoder Public

    Demo of a Denoising Autoencoder (DAE) learning vector fields for one-dimensional manifolds.

    Jupyter Notebook

  5. GameOfLife_UNITY GameOfLife_UNITY Public

    Conway's Game of Life implemented with C# in Unity using an OOP-Approach

    C# 1

  6. Submission_for_GPU_Praktikum Submission_for_GPU_Praktikum Public

    Implementation of Conway’s Game of Life in Cuda with Visualization in OpenGL

    Makefile 1