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* inureyes#406 (inureyes#422) * Issues inureyes#269 세팅메뉴에 intercept 버튼추가, 플레이중 esc 누를시 게임종료할건지 한번 더 물어봄 (inureyes#421) * 세팅메뉴에 intercept 버튼추가, 플레이중 esc 누를 시 게임종료 할껀지 한번 더 물어봄 * charge, ultimate, life 글씨 추가 * refs inureyes#444 : modify - wrong README.md * Resolved inureyes#430 (inureyes#431) * license for sounds added * some mistakes * - Added new bullets. COOOOOL! Thanks to Bonsaiheldin. See this : https://opengameart.org/content/sci-fi-space-simple-bullets - Moved unnecessary gfx files to another folder 'old_gfx' (But not all) * refs inureyes#430 : bugfix - typo * speedTime 아이템의 매커니즘 변경 (inureyes#437) * 일부 들여쓰기 일관성 문제 수정 (inureyes#439) * Rebase * Fix incorrect indentation * issue#385 아이템의 위력 세분화 해결 (inureyes#438) * speedTime 아이템의 매커니즘 변경 * 크기에 따라 위력이 달라지도록 아이템 작동 방식 변경. 그에 따른 아이템의 위력 조정. * inureyes#432 Bug is fixed (inureyes#436) * inureyes#432 bug is fixed * refs inureyes#436 : bugfix - missing variable * Fix README.md: inureyes#444 (inureyes#445) * charge, ultimate, life 글씨 추가 * README.md fix 마크다운 문법에 알맞게 수정하였습니다. * resolved inureyes#387(no conflict) (inureyes#427) * resolved inureyes#387 * * modify - naming scheme to know the difference between invincibility and shield * resolve inureyes#393, inureyes#398 issue (inureyes#411) * remodify code for issue inureyes#393, inureyes#398 * refs inureyes#411, inureyes#398 : bugfix - revert some of eafb56e which disables speed setting on menu. * When you delete others' code, review and understand first. * refs inureyes#411 : bugfix - wrong rollback / reference * * Modify indentations * refs inureyes#411 : bugfix - when self.Limit = 0, alien / fleetDrop stops.
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