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Add slides on auto and literal types as NTTP #341

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60 changes: 60 additions & 0 deletions talk/morelanguage/templates.tex
Original file line number Diff line number Diff line change
Expand Up @@ -202,6 +202,66 @@
\end{cppcode*}
\end{frame}

\begin{advanced}

\begin{frame}[fragile]
\frametitlecpp[17]{Non-type template parameter - auto}
\small
\begin{cppcode}
template <auto Area>
struct Shape {
static constexpr auto area() { return Area; }
};
// we use a type here to hold values
using Area51 = Shape<51>;

template<typename Base>
struct Prism {
double height;
auto volume() const { return height * Base::area(); }
};
Prism<Area51> prism1{2.};
Prism<Shape<3.14>> prism2{3.}; // C++20
\end{cppcode}
\begin{block}{}
\begin{itemize}
\item Using a type to hold a value is a frequently trick
\begin{itemize}
\item See e.g.\ \mintinline{cpp}{std::integral_constant}
\end{itemize}
\end{itemize}
\end{block}
\end{frame}

\begin{frame}[fragile]
\frametitlecpp[20]{Non-type template parameter - literal types}
\footnotesize
\begin{cppcode*}{}
template <typename T> struct Shape {
T area_;
constexpr auto area() const { return area_; }
};
template<auto Base, typename T> struct RightPrism {
T height;
T volume() const { return height * Base.area(); }
constexpr T area() const { ... }
};
RightPrism<Shape{60.}, double> prism1{3.};

template<unsigned int N> struct Polygon {
float radius;
constexpr float area() const { ... }
};
RightPrism<Polygon<4>{2.f}, double> prism2{3.};
RightPrism<RightPrism<Shape<42>, int>{3}, float> hyperprism{3.f};
\end{cppcode*}
\begin{block}{}
Enormous potential! We have yet to see what people will do with it!
\end{block}
\end{frame}

\end{advanced}

\begin{frame}[fragile]
\frametitlecpp[98]{Template specialization}
\begin{block}{Specialization}
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