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[1.2.0] - 2019-12-05

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@hiulit hiulit released this 10 Dec 11:15
· 21 commits to master since this release

Added

  • Fake particles to simulate an explosion.
  • New parameter: explosion_delay - Adds a delay of before setting object.detonate to false.
  • New parameter: fake_explosions_group - To rename the group's name of the fake explosion particles.
  • Better debugging.

Changed

  • PackedScene.new() for duplicate().
  • apply_impulse() for apply_central_impulse.
  • Default settings to be consistent with the new apply_central_impulse() function.

Fixed

  • Remove the parent node after the last block is gone (for better performance).
  • Remove the self element when it's not needed it anymore (for better performance).

Removed

  • add_torque().