seinjs-gpu-particle-system > CircleEmitter
圆形发射器。通过半径指定一个圆形的范围,粒子将在这个范围内生成并向圆形径向发射
↳ Emitter<ICircleEmitterOptions, ICircleEmitterUniforms>
↳ CircleEmitter
▸ getShadersAndModifyUniforms(options: ICircleEmitterOptions, uniforms: ICircleEmitterUniforms): object
Overrides Emitter.getShadersAndModifyUniforms
Defined in emitter/CircleEmitter.ts:71
根据参数,添加uniform并获取具体实现的Shader
Parameters:
Name | Type |
---|---|
options | ICircleEmitterOptions |
uniforms | ICircleEmitterUniforms |
Returns: object