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Create more then one new layers from the resource Dialog #39
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Create more then one new layers from the resource Dialog
* Add Rotate Canvas (Anti) Clockwise key bindings * Start of WIP showing Key Bindings in tool tips
Fix a few compiler warnings
Add canvas rotation using NumPad + KeyPad numbers
WIP: Fix old-style cast warnings
Fixes saving of Keypad modifier keys in settings
…imeline header and In InfoLabelWidget
…et notified when some setting is updated
…dow::onApplicationSettingUpdated to be able to propergate setting changes to child widgets
…e explicit in the tooltip variable names
Fix a few warnings in core A to B* source files
Add one more keymapping to tooltip
Add option to move canvas with middle-mouse button
…g with middle mouse)
Add feature timeline information
* Fix a few: "old-style cast..." and float vs. double conversions warning messages in touched files * Move TimeFormat::remap to util::MathUtil::remap * Add cycle function to util::MathUtil * Expose private "maxFrame" member value via getter in time_Scaler * Fix "SMPTE" and "Seconds : Frame" time formats to correctly start over when reaching end of scale (bug report via Discord by @josemoreno)
… setting to onThemeUpdated slots
Fix `SMPTE` and `Seconds : Frame` time formats
Added chat board links on readme file.
Fix conflict in src/ctrl/time/time_Renderer.cpp as the setting name has changed
…Introduce theme::TimeLine proxy for sending Qt stylesheet changes to non-QWidget derived classes
fixed root directory in travis.yml Added target Updated travis Updated location of pro Trying to cp binary, as i cannot manage to install it Fixed app name in travis.yml Changed app name Added data to appdir Added -R to cp
Adding Travis CI with appimage deployment
Add theme support
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I manage to create more then one new layers from the "Resource dialog" and place them all directly to the workspace. This will definitely ease the workflow and save lots of time versus create one layer at a time.