Skip to content

Conversation

@dependabot
Copy link
Contributor

@dependabot dependabot bot commented on behalf of github Aug 10, 2022

Bumps datashader from 0.13.0 to 0.14.2.

Release notes

Sourced from datashader's releases.

Version 0.14.1

This release provides a number of important bug fixes and small enhancements from Ian Thomas along with infrastructure improvements from Maxime Liquet and new reductions from @​tselea.

Enhancements:

  • Improvements to antialiased lines:
    • Support antialiased lines for categorical aggregates (#1081,#1083)
    • Correctly handle NaNs in antialiased line coordinates (#1097)
  • Improvements to rescale_discrete_levels for how='eq_hist':
    • Correct implementation of rescale_discrete_levels (#1078)
    • Check before calling rescale_discrete_levels (#1085)
    • Remove empty histogram bins in eq_hist (#1094)
  • Implementation of first and last reduction (#1093) for data types other than raster.

Bug fixes:

  • Do not snap trimesh vertices to pixel grid (#1092)
  • Correctly orient (y, x) arrays for xarray (#1095)
  • Infrastructure/build fixes (#1080, #1089, #1096)

Version 0.14.0

This release has been nearly a year in the making, with major new contributions from Ian Thomas, Thuy Do Thi Minh, Simon Høxbro Hansen, Maxime Liquet, and James Bednar, and additional support from Andrii Oriekhov, Philipp Rudiger, and Ajay Thorve.

Enhancements:

  • Full support for antialiased lines of specified width (#1048, #1072). Previous antialiasing support was limited to single-pixel lines and certain floating-point reduction functions. Now supports arbitrary widths and arbitrary reduction functions, making antialiasing fully supported. Performance ranges from 1.3x to 14x slower than the simplest zero-width implementation; see benchmarks.
  • Fixed an issue with visibility on zoomed-in points plots and on overlapping line plots that was first reported in 2017, with a new option rescale_discrete_levels for how='eq_hist' (#1055)
  • Added a categorical color_key for 2D (unstacked) aggregates (#1020), for producing plots where each pixel has at most one category value
  • Improved docs:

Bugfixes:

Compatibility:

  • Canvas.line() option antialias=True is now deprecated; use line_width=1 (or another nonzero value) instead. (#1048)
  • Removed long-deprecated bokeh_ext.py (#1059)
  • Dropped support for Python 2.7 (actually already dropped from the tests in Datashader 0.12) and 3.6 (no longer supported by many downstream libraries like rioxarray, but several of them are not properly declaring that restriction, making 3.6 much more difficult to support.) (#1033)
  • Now tested on Python 3.7, 3.8, 3.9, and 3.10. (#1033)
Changelog

Sourced from datashader's changelog.

Version 0.14.2 (2022-08-10)

This is a bug fix release to fix an important divide by zero bug in antialiased lines, along with improvements to documentation and handling of dependencies.

Thanks to @ianthomas23 <https://github.com/ianthomas23>_ and @adamjhawley <https://github.com/adamjhawley>_.

Enhancements:

  • Improvements to documentation:

    • Fix links in docs when viewed in browser ([#1102](https://github.com/holoviz/datashader/issues/1102) <https://github.com/holoviz/datashader/pull/1102>_)
    • Add release notes ([#1108](https://github.com/holoviz/datashader/issues/1108) <https://github.com/holoviz/datashader/pull/1108>_)
  • Improvements to handling of dependencies:

    • Correct dask and bokeh dependencies ([#1104](https://github.com/holoviz/datashader/issues/1104) <https://github.com/holoviz/datashader/pull/1104>_)
    • Add requests as an install dependency ([#1105](https://github.com/holoviz/datashader/issues/1105) <https://github.com/holoviz/datashader/pull/1105>_)
    • Better handle returned dask npartitions in tests ([#1107](https://github.com/holoviz/datashader/issues/1107) <https://github.com/holoviz/datashader/pull/1107>_)

Bug fixes:

  • Fix antialiased line divide by zero bug ([#1099](https://github.com/holoviz/datashader/issues/1099) <https://github.com/holoviz/datashader/pull/1099>_)

Version 0.14.1 (2022-06-21)

This release provides a number of important bug fixes and small enhancements from Ian Thomas along with infrastructure improvements from Maxime Liquet and new reductions from @tselea <https://github.com/tselea>_.

Enhancements:

  • Improvements to antialiased lines <https://datashader.org/user_guide/Timeseries.html#antialiasing>_:

    • Support antialiased lines for categorical aggregates ([#1081](https://github.com/holoviz/datashader/issues/1081) <https://github.com/holoviz/datashader/pull/1081>, [#1083](https://github.com/holoviz/datashader/issues/1083) <https://github.com/holoviz/datashader/pull/1083>)
    • Correctly handle NaNs in antialiased line coordinates ([#1097](https://github.com/holoviz/datashader/issues/1097) <https://github.com/holoviz/datashader/pull/1097>_)
  • Improvements to rescale_discrete_levels for how='eq_hist':

    • Correct implementation of rescale_discrete_levels ([#1078](https://github.com/holoviz/datashader/issues/1078) <https://github.com/holoviz/datashader/pull/1078>_)
    • Check before calling rescale_discrete_levels ([#1085](https://github.com/holoviz/datashader/issues/1085) <https://github.com/holoviz/datashader/pull/1085>_)
    • Remove empty histogram bins in eq_hist ([#1094](https://github.com/holoviz/datashader/issues/1094) <https://github.com/holoviz/datashader/pull/1094>_)
  • Implementation of first and last reduction ([#1093](https://github.com/holoviz/datashader/issues/1093) <https://github.com/holoviz/datashader/pull/1093>_) for data types other than raster.

Bug fixes:

  • Do not snap trimesh vertices to pixel grid ([#1092](https://github.com/holoviz/datashader/issues/1092) <https://github.com/holoviz/datashader/pull/1092>_)
  • Correctly orient (y, x) arrays for xarray ([#1095](https://github.com/holoviz/datashader/issues/1095) <https://github.com/holoviz/datashader/pull/1095>_)
  • Infrastructure/build fixes ([#1080](https://github.com/holoviz/datashader/issues/1080) <https://github.com/holoviz/datashader/pull/1080>, [#1089](https://github.com/holoviz/datashader/issues/1089) <https://github.com/holoviz/datashader/pull/1089>, [#1096](https://github.com/holoviz/datashader/issues/1096) <https://github.com/holoviz/datashader/pull/1096>_)

... (truncated)

Commits

Dependabot compatibility score

Dependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting @dependabot rebase.


Dependabot commands and options

You can trigger Dependabot actions by commenting on this PR:

  • @dependabot rebase will rebase this PR
  • @dependabot recreate will recreate this PR, overwriting any edits that have been made to it
  • @dependabot merge will merge this PR after your CI passes on it
  • @dependabot squash and merge will squash and merge this PR after your CI passes on it
  • @dependabot cancel merge will cancel a previously requested merge and block automerging
  • @dependabot reopen will reopen this PR if it is closed
  • @dependabot close will close this PR and stop Dependabot recreating it. You can achieve the same result by closing it manually
  • @dependabot ignore this major version will close this PR and stop Dependabot creating any more for this major version (unless you reopen the PR or upgrade to it yourself)
  • @dependabot ignore this minor version will close this PR and stop Dependabot creating any more for this minor version (unless you reopen the PR or upgrade to it yourself)
  • @dependabot ignore this dependency will close this PR and stop Dependabot creating any more for this dependency (unless you reopen the PR or upgrade to it yourself)

Bumps [datashader](https://github.com/holoviz/datashader) from 0.13.0 to 0.14.2.
- [Release notes](https://github.com/holoviz/datashader/releases)
- [Changelog](https://github.com/holoviz/datashader/blob/master/CHANGELOG.rst)
- [Commits](holoviz/datashader@v0.13.0...v0.14.2)

---
updated-dependencies:
- dependency-name: datashader
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <[email protected]>
@dependabot @github
Copy link
Contributor Author

dependabot bot commented on behalf of github Aug 10, 2022

The following labels could not be found: dependencies.

@dependabot @github
Copy link
Contributor Author

dependabot bot commented on behalf of github Nov 18, 2022

Superseded by #99.

@dependabot dependabot bot closed this Nov 18, 2022
@dependabot dependabot bot deleted the dependabot/pip/datashader-0.14.2 branch November 18, 2022 14:01
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

0 participants