A simple and efficient Voxel Plot for Bevy. Developed for data visualisation purposes (e.g. pointclouds/voxelplots of 3D structures).
It uses instancing and is an adaptation of the
custom_shader_instancing.rs example of bevy
which also supports opacity control.
Able to plot 2 million voxels on an M2Pro Macbook Pro.
cargo run --release --examples bevy_egui- Bevy Pan Orbit Camera
Simple implementation of the Voxel Plot along with the bevy_panorbit_camera crate.
- Bevy Egui
More advanced implementation of the Voxel Plot along with the bevy_panorbit_camera crate inside an egui image
texture, implemented with the bevy_egui crate.
- Bevy Pointcloud Bunny
Load the test file bunny.pcd from pcl and display it as colorful voxels with
low alpha.
| bevy | bevy_voxel_plot |
|---|---|
| 0.16 | 2.0 |
| 0.15 | 1.0 |
Note: version 1.0 requires the shader to be copied in your directory (did only fix that from 2.1+ )

