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Fixed bug where Treasure items weren't being added to chests.
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gottsch committed Jul 16, 2019
1 parent 6085a59 commit 210d0b8
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Showing 5 changed files with 8 additions and 6 deletions.
2 changes: 1 addition & 1 deletion Treasure2-1.12.2/gradle.properties
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Expand Up @@ -6,7 +6,7 @@ mod_name=Treasure2
package_group=someguyssoftware.treasure2
# user alpha, beta, or v (for version)
mod_version_type=v
mod_version=1.3.6
mod_version=1.3.7

mc_version=1.12.2
forge_version=14.23.5.2768
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Expand Up @@ -81,7 +81,7 @@ public class Treasure extends AbstractMod {
// constants
public static final String MODID = "treasure2";
protected static final String NAME = "Treasure2";
protected static final String VERSION = "1.3.6";
protected static final String VERSION = "1.3.7";
public static final String UPDATE_JSON_URL = "https://raw.githubusercontent.com/gottsch/gottsch-minecraft-Treasure/master/Treasure2-1.12.2/update.json";

private static final String VERSION_URL = "";
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Expand Up @@ -77,6 +77,7 @@ public class TreasureLootTableMaster extends LootTableMaster {
* relative location of other loot tables - in resource path or file system
*/
private static final List<String> NON_CHEST_LOOT_TABLE_FOLDER_LOCATIONS = ImmutableList.of(
"treasure",
"armor",
"food",
"items",
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2 changes: 1 addition & 1 deletion Treasure2-1.12.2/src/resources/mcmod.info
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Expand Up @@ -3,7 +3,7 @@
"modid": "treasure2",
"name": "Treasure2!",
"description": "",
"version": "1.3.6",
"version": "1.3.7",
"mcversion": "1.12.2",
"url": "",
"updateUrl": "",
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7 changes: 4 additions & 3 deletions Treasure2-1.12.2/update.json
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@@ -1,8 +1,8 @@
{
"homepage": "https://minecraft.curseforge.com/projects/treasure2",
"promos": {
"1.12.2-latest": "1.3.6",
"1.12.2-recommended": "1.3.6"
"1.12.2-latest": "1.3.7",
"1.12.2-recommended": "1.3.7"
},
"1.12.2": {
"0.5.0": "alpha release",
Expand All @@ -21,7 +21,8 @@
"1.3.0": "Renamed TreasureChestCommand to SpawnChestCommand.\nFixed 2x2 recipes to show up in players crafting box.\nAdded advancements for recipes.\nIncreased Wither Chests inventory size and added new inventory GUI.\nAdded Eye Patch to the loot tables.\nAdded Gold Skull Chest.\nAdded Sapphire and Ruby items and ore.\nMake Keys unstackable.\nFixed Key Ring decrement by 8 bug.\nAdd SwapIfModPresent loot table function.\nFix pickup/throw KeyRing when its inventory gui is open.\nAdded two new pit trap.",
"1.3.1": "Fixed BigBottomMobTrapPitGenerator to generate the entire pit correctly -> no missing layers.\nAdded Proximity Block/Spawner.\nUpdated BigBottomMobTrapPitGenerator to use ProximityBlocks to generate mobs.\nFixed skull and bones block bounding box and rendering.\nFixed Held Item into Treasure container bug.\n",
"1.3.5": "Updated to use GottschCore v1.7\nAdded Cauldron Chest (epic).\nAdded Skeleton Block.\nAdded Marker Generator.\nFixed world.isRemote() checks with GottschCore call WorldInfo.isServer/Client().\nExpose custom loot tables.\nUse of GottschCore Loot Tables system instead of Treasure2s.\nFixed so that Skeletons can be placed in Fog.\n",
"1.3.6": "Fixed Coin toss in well crash bug.\nRemoved all references to old Loot Tables setup (in ref to coin/well bug).\nFix foreign mod loot table registering.\nUpdated mo'creates, sgs metals loot tables to point to right loot tables.\n'"
"1.3.6": "Fixed Coin toss in well crash bug.\nRemoved all references to old Loot Tables setup (in ref to coin/well bug).\nFix foreign mod loot table registering.\nUpdated mocreates, sgs metals loot tables to point to right loot tables.\n",
"1.3.7": "Fixed bug where Treasure items weren't being added to chests.\n"
}
}

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