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stuartcarnie
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Updates to scripts for godotengine/build-containers/pull/155

export IOS_SIMULATOR="IOS_SDK_PATH=/root/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator${IOS_SDK}.sdk simulator=yes"
export APPLE_TARGET_ARM64="APPLE_TOOLCHAIN_PATH=/root/ioscross/arm64 apple_target_triple=arm-apple-darwin11-"
export APPLE_TARGET_X86_64="APPLE_TOOLCHAIN_PATH=/root/ioscross/x86_64 apple_target_triple=x86_64-apple-darwin11-"
export SWIFT_FRONTEND_CFG="SWIFT_FRONTEND=/root/.local/share/swiftly/toolchains/6.2.0/usr/bin/swift-frontend"
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@akien-mga SWIFT_FRONTEND is now specified by the build containers

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