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State of the art
dalerank edited this page Sep 4, 2013
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6 revisions
This page is under construction.
Here is a list of the features known to work or not to work. This might help us think of a roadmap
- please, write here what wrong work
- Store resources to warehouse
- Bring resources from a workshop to a warehouse
- Build different buildings
- evolve/devole houses
- savel/load game progress in native format .oc3save (json based)
- mouse click&drag support
- lot of kinds infobox available
- show infobox for walkers
- infoboxes for buildings
- screen to select a scenario/map/saved game
- screens for counselor (advisor)
- buildings should look for manpower
- buildings catch fire and fall if damaged
- new pathfinding algorithm for walker, that not limited to roads (for soldiers&(e/i)migrants)
- prefect automatic kill fire
- empire trade system and merchants