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Port to run Craft in web browser using Emscripten #175
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WebGL 1 only supports version 100, but OpenGL fails with '#version 100' so just remove the version and remove the use of new features in 120. See additions: https://github.com/mattdesl/lwjgl-basics/wiki/GLSL-Versions#glsl-120-additions
…fferent type/precision: ortho
There are at least two other forks already porting to emscripten, didn't know it at the time or compare how their porting differed but these are:
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I just came across this pull request, and it seems that @satoshinm has also created a fork which includes instructions for the emscripten build, with some seemingly unrelated patches to Craft. Awesome work @satoshinm! |
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Allows building with emscripten to target the web browser. A first step, functional but not comprehensively tested functionality. Retains the ability to build natively by default. Screenshot running in browser:
Live demo (requires modern browser): https://satoshinm.github.io/Craft/