Skip to content

Commit

Permalink
make menu entry for "palette_changes" less ambigious (#2218)
Browse files Browse the repository at this point in the history
PrBoom+/DSDA-Doom has this split into three switches:
* Change Palette On Pain
* Change Palette On Bonus
* Change Palette On Powers

Crispy Doom (Setup) has a single switch for this called "Palette
Changes" but this merely reveals an implementation detail and is
just as ambigious as "Screen flashes" otherwise.

I think our our old menu switch is still the best description.
  • Loading branch information
fabiangreffrath authored Mar 2, 2025
1 parent 0df430a commit 4681e5a
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/mn_setup.c
Original file line number Diff line number Diff line change
Expand Up @@ -3316,7 +3316,7 @@ static setup_menu_t gen_settings6[] = {
{"Screen wipe effect", S_CHOICE | S_STRICT, OFF_CNTR_X, M_SPC,
{"screen_melt"}, .strings_id = str_screen_melt},

{"Screen flashes", S_ONOFF | S_STRICT, OFF_CNTR_X, M_SPC,
{"Pain/Pickup/Powerup flashes", S_ONOFF | S_STRICT, OFF_CNTR_X, M_SPC,
{"palette_changes"}},

{"Invulnerability effect", S_CHOICE | S_STRICT, OFF_CNTR_X, M_SPC,
Expand Down

0 comments on commit 4681e5a

Please sign in to comment.