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Excalibur v0.30.2 Release

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@eonarheim eonarheim released this 26 Dec 02:49
· 45 commits to main since this release

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Added

  • New PostProcessor.onDraw() hook to handle uploading textures

Fixed

  • Fixed crash on Xiaomi Redmi Phones by lazy loading the GPU particle renderer, GPU particles still do not work on these phones
  • Add warning if World.add() falls through! This is caused by multiple versions of Excalibur usually
  • Fixed CollidePolygonPolygon crash with some defense against invalid separation
  • Fixed issue with PostProcessor where it would not run correctly if no actors present

Full Changelog: v0.30.1...v0.30.2