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[widclkinfo] Ensure we cancel focus when widget_utils.swipeOn() pushes widget bar off screen #3680
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Original file line number | Diff line number | Diff line change |
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@@ -332,6 +332,10 @@ exports.addInteractive = function(menu, options) { | |
redraw = false; | ||
if (redraw) options.redraw(); | ||
}; | ||
// better to only call blur when we know it's focused. Could reuse this logic in this file | ||
options.ensure_blur = () => { | ||
if (options.focus) blur() | ||
} | ||
const focus = () => { | ||
let redraw = true; | ||
Bangle.CLKINFO_FOCUS = (0 | Bangle.CLKINFO_FOCUS) + 1; | ||
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@@ -344,10 +348,15 @@ exports.addInteractive = function(menu, options) { | |
if (redraw) options.redraw(); | ||
}; | ||
let touchHandler, lockHandler; | ||
// debug touch handler next | ||
if (options.x!==undefined && options.y!==undefined && options.w && options.h) { | ||
touchHandler = function(_,e) { | ||
if (e.x<options.x || e.y<options.y || | ||
e.x>(options.x+options.w) || e.y>(options.y+options.h)) { | ||
e.x>(options.x+options.w-1) || e.y>(options.y+options.h-1)) { | ||
// touch at y=0 focuses when widclkinfo is off screen | ||
// may have off by one error here | ||
// options.y is -24 | ||
// options.h is 24 | ||
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There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Want to be sure this is consistent with how we define rectangles for widgets and app area etc |
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if (options.focus) | ||
blur(); | ||
return; // outside area | ||
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Original file line number | Diff line number | Diff line change |
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@@ -1,4 +1,5 @@ | ||
0.01: New Widget! | ||
0.02: Now use an app ID (to avoid conflicts with clocks that also use ClockInfo) | ||
0.03: Fix widget clearing too far down | ||
0.04: If a small font is needed, use 6x8 but twice as high | ||
0.04: If a small font is needed, use 6x8 but twice as high | ||
0.05: Defocus the clock_info if widget_utils is used to move widgets off screen |
Original file line number | Diff line number | Diff line change | ||||
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@@ -1,50 +1,93 @@ | ||||||
if (!require("clock_info").loadCount) { // don't load if a clock_info was already loaded | ||||||
// Load the clock infos | ||||||
let clockInfoItems = require("clock_info").load(); | ||||||
// Add the | ||||||
let clockInfoMenu = require("clock_info").addInteractive(clockInfoItems, { | ||||||
app : "widclkinfo", | ||||||
// Add the dimensions we're rendering to here - these are used to detect taps on the clock info area | ||||||
x : 0, y: 0, w: 72, h:24, | ||||||
// You can add other information here you want to be passed into 'options' in 'draw' | ||||||
// This function draws the info | ||||||
draw : (itm, info, options) => { | ||||||
// itm: the item containing name/hasRange/etc | ||||||
// info: data returned from itm.get() containing text/img/etc | ||||||
// options: options passed into addInteractive | ||||||
clockInfoInfo = info; | ||||||
if (WIDGETS["clkinfo"]) | ||||||
WIDGETS["clkinfo"].draw(WIDGETS["clkinfo"]); | ||||||
} | ||||||
}); | ||||||
let clockInfoInfo; // when clockInfoMenu.draw is called we set this up | ||||||
(() => { | ||||||
if (!require("clock_info").loadCount) { // don't load if a clock_info was already loaded | ||||||
const clock_info = require("clock_info"); | ||||||
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// The actual widget we're displaying | ||||||
WIDGETS["clkinfo"] = { | ||||||
area:"tl", | ||||||
width: clockInfoMenu.w, | ||||||
draw:function(e) { | ||||||
clockInfoMenu.x = e.x; | ||||||
clockInfoMenu.y = e.y; | ||||||
var o = clockInfoMenu; | ||||||
// Clear the background | ||||||
area: "tl", | ||||||
width: 0, //this.clockInfoMenu.w, | ||||||
init: function() { | ||||||
this.width = this.clockInfoMenu.w; | ||||||
delete this.init; | ||||||
return this; | ||||||
}, | ||||||
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There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Do we need this function? Can we set |
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clockInfoInfo: undefined, // defined during clockInfoMenu.draw() | ||||||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Perhaps we give this a less repeating name
Suggested change
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clockInfoMenu: clock_info.addInteractive(clock_info.load(), { | ||||||
app: "widclkinfo", | ||||||
// Add the dimensions we're rendering to here - these are used to detect taps on the clock info area | ||||||
x: 0, | ||||||
y: 0, // TODO how know if offscreen to start? | ||||||
w: 72, | ||||||
h: 23, // workaround off by one error in clock_info | ||||||
// You can add other information here you want to be passed into 'options' in 'draw' | ||||||
// This function draws the info | ||||||
draw: (itm, info, options) => { | ||||||
// itm: the item containing name/hasRange/etc | ||||||
// info: data returned from itm.get() containing text/img/etc | ||||||
// options: options passed into addInteractive | ||||||
var wi = WIDGETS["clkinfo"]; | ||||||
wi.clockInfoInfo = info; | ||||||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Where does this variable come from? ( |
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wi.clockInfoMenu.y = options.y; | ||||||
if (WIDGETS["clkinfo"] && wi.clockInfoMenu.y > -24) { | ||||||
WIDGETS["clkinfo"].draw(WIDGETS["clkinfo"]); | ||||||
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There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Any way to not refer to the global values here? |
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} | ||||||
} | ||||||
}), | ||||||
draw: function(e) { | ||||||
this.clockInfoMenu.x = e.x; | ||||||
var o = this.clockInfoMenu; | ||||||
g.reset(); | ||||||
// indicate focus - make background reddish | ||||||
//if (clockInfoMenu.focus) g.setBgColor(g.blendColor(g.theme.bg, "#f00", 0.25)); | ||||||
if (clockInfoMenu.focus) g.setColor("#f00"); | ||||||
g.clearRect(o.x, o.y, o.x+o.w-1, o.y+o.h-1); | ||||||
if (clockInfoInfo) { | ||||||
// indicate focus | ||||||
if (this.clockInfoMenu.focus) { | ||||||
g.setColor("#f00"); | ||||||
} | ||||||
g.clearRect(o.x, o.y, o.x + o.w - 1, o.y + o.h - 1); | ||||||
if (this.clockInfoInfo) { | ||||||
var x = o.x; | ||||||
if (clockInfoInfo.img) { | ||||||
g.drawImage(clockInfoInfo.img, x,o.y); // draw the image | ||||||
x+=24; | ||||||
if (this.clockInfoInfo.img) { | ||||||
g.drawImage(this.clockInfoInfo.img, x, o.y); // draw the image | ||||||
x += 24; | ||||||
} | ||||||
var availableWidth = o.x+clockInfoMenu.w - (x+2); | ||||||
g.setFont("6x8:2").setFontAlign(-1,0); | ||||||
if (g.stringWidth(clockInfoInfo.text) > availableWidth) | ||||||
var availableWidth = o.x + this.clockInfoMenu.w - (x + 2); | ||||||
g.setFont("6x8:2").setFontAlign(-1, 0); | ||||||
if (g.stringWidth(this.clockInfoInfo.text) > availableWidth) | ||||||
g.setFont("6x8:1x2"); | ||||||
g.drawString(clockInfoInfo.text, x+2,o.y+12); // draw the text | ||||||
g.drawString(this.clockInfoInfo.text, x + 2, o.y + 12); // draw the text | ||||||
} | ||||||
} | ||||||
}; | ||||||
} | ||||||
}.init(); | ||||||
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// We make clock info touch area active on the start of the animation | ||||||
Bangle.on("widgets-start-show", () => { | ||||||
var wi = WIDGETS["clkinfo"]; | ||||||
if (wi) { | ||||||
wi.clockInfoMenu.y = 0; | ||||||
wi.draw(wi); | ||||||
} | ||||||
}); | ||||||
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Bangle.on("widgets-shown", () => { | ||||||
var wi = WIDGETS["clkinfo"]; | ||||||
if (wi) { | ||||||
wi.clockInfoMenu.y = 0; | ||||||
wi.draw(wi); | ||||||
} | ||||||
}); | ||||||
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There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Is this the same as the callback for |
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Bangle.on("widgets-start-hide", () => { | ||||||
var wi = WIDGETS["clkinfo"]; | ||||||
if (wi) { | ||||||
wi.clockInfoMenu.ensure_blur(); // let user see defocus cue before hiding | ||||||
wi.clockInfoMenu.y = -24; | ||||||
wi.draw(wi); | ||||||
} | ||||||
}); | ||||||
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Bangle.on("widgets-hidden", () => { | ||||||
var wi = WIDGETS["clkinfo"]; | ||||||
if (wi) { | ||||||
wi.clockInfoMenu.ensure_blur(); | ||||||
wi.clockInfoMenu.y = -24; | ||||||
wi.draw(wi); | ||||||
} | ||||||
}); | ||||||
}})() |
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@@ -11,6 +11,7 @@ exports.hide = function() { | |||||||||
w.area = ""; | ||||||||||
if (w.x!=undefined) g.clearRect(w.x,w.y,w.x+w.width-1,w.y+23); | ||||||||||
} | ||||||||||
Bangle.emit("widgets-hidden"); | ||||||||||
}; | ||||||||||
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/// Show any hidden widgets | ||||||||||
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@@ -25,6 +26,7 @@ exports.show = function() { | |||||||||
delete w._area; | ||||||||||
w.draw(w); | ||||||||||
} | ||||||||||
Bangle.emit("widgets-shown"); | ||||||||||
}; | ||||||||||
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/// Remove anything not needed if the overlay was removed | ||||||||||
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@@ -129,19 +131,41 @@ exports.swipeOn = function(autohide) { | |||||||||
function anim(dir, callback) { | ||||||||||
if (exports.animInterval) clearInterval(exports.animInterval); | ||||||||||
exports.animInterval = setInterval(function() { | ||||||||||
exports.offset += dir; | ||||||||||
// exports.offset < -23 + |dir| > -|dir| otherwise | ||||||||||
// dir >0 start showing shown this step showing | ||||||||||
// <0 hidden this step start hiding hiding | ||||||||||
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There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. There is probably a more efficient way to do these nested conditions |
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let stop = false; | ||||||||||
if (dir>0 && exports.offset>=0) { // fully down | ||||||||||
stop = true; | ||||||||||
exports.offset = 0; | ||||||||||
} else if (dir<0 && exports.offset<-23) { // fully up | ||||||||||
stop = true; | ||||||||||
exports.offset = -24; | ||||||||||
if (dir > 0) { | ||||||||||
if (exports.offset >= -dir) { | ||||||||||
// nearly shown | ||||||||||
stop = true; | ||||||||||
exports.offset = 0; // clamp | ||||||||||
Bangle.emit("widgets-shown"); | ||||||||||
} else if (exports.offset < -23 + dir) { | ||||||||||
Bangle.emit("widgets-start-show"); | ||||||||||
} else { | ||||||||||
Bangle.emit("widgets-anim-step"); | ||||||||||
} | ||||||||||
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There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Do we need these changes? clkinfo is loaded by a lot of apps so it has a high barrier to additional complexity/code. For instance, |
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} else if (dir < 0) { | ||||||||||
if (exports.offset > dir) { | ||||||||||
Bangle.emit("widgets-start-hide"); | ||||||||||
} else if (exports.offset < -23 - dir) { | ||||||||||
// nearly hidden | ||||||||||
stop = true; | ||||||||||
exports.offset = -24; // clamp | ||||||||||
Bangle.emit("widgets-hidden"); | ||||||||||
} else { | ||||||||||
Bangle.emit("widgets-anim-step"); | ||||||||||
} | ||||||||||
} | ||||||||||
if (stop) { | ||||||||||
clearInterval(exports.animInterval); | ||||||||||
delete exports.animInterval; | ||||||||||
if (callback) callback(); | ||||||||||
if (callback) { | ||||||||||
callback(); | ||||||||||
} | ||||||||||
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There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Let's avoid style and extra changes and keep the PR focused on one thing :)
Suggested change
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} else { | ||||||||||
exports.offset += dir; | ||||||||||
} | ||||||||||
queueDraw(); | ||||||||||
}, 50); | ||||||||||
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We can have this have the same name to avoid users of the API knowing about internals: