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5 changes: 0 additions & 5 deletions .github/PULL_REQUEST_TEMPLATE.md

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155 changes: 55 additions & 100 deletions README.md
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# The LLVM Compiler Infrastructure
<div align="center">

This directory and its sub-directories contain the source code for LLVM,
a toolkit for the construction of highly optimized compilers,
optimizers, and run-time environments.
![🚧 Under construction 👷‍♂️](https://i.imgur.com/LEP2R3N.png)

The README briefly describes how to get started with building LLVM.
For more information on how to contribute to the LLVM project, please
take a look at the
[Contributing to LLVM](https://llvm.org/docs/Contributing.html) guide.
</div>

## Getting Started with the LLVM System
# `llvm-box`

Taken from [here](https://llvm.org/docs/GettingStarted.html).
📦 A single WebAssembly binary of all the LLVM infrastructure & commands \
🔀 Forked from [llvm/llvm-project]

### Overview
<div align="center">

Welcome to the LLVM project!
![]()

The LLVM project has multiple components. The core of the project is
itself called "LLVM". This contains all of the tools, libraries, and header
files needed to process intermediate representations and convert them into
object files. Tools include an assembler, disassembler, bitcode analyzer, and
bitcode optimizer. It also contains basic regression tests.
</div>

C-like languages use the [Clang](http://clang.llvm.org/) frontend. This
component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode
-- and from there into object files, using LLVM.
🎁 Nice compact WASM bundle \
🗃️ Avoids repeated code across multiple binaries \
🖥️ Works with [WASI]

Other components include:
the [libc++ C++ standard library](https://libcxx.llvm.org),
the [LLD linker](https://lld.llvm.org), and more.
🌐 Wan't a convenient API to compile C++ code right from your browser? Check
out the mother [Emception] project!

### Getting the Source Code and Building LLVM
❓ Want to learn more about [BusyBox]? Check out their [What is Busybox?] FAQ!

The LLVM Getting Started documentation may be out of date. The [Clang
Getting Started](http://clang.llvm.org/get_started.html) page might have more
accurate information.
## Development

This is an example work-flow and configuration to get and build the LLVM source:
⚠️ This repository is a [fork]! We try to change as little as possible to make
keeping on-top of upstream changes as easy as possible. For instance, this means
**not** running custom code formatters, **not** customizing names unless needed,
and generally **not** touching anything that isn't needed.

1. Checkout LLVM (including related sub-projects like Clang):
🔃 Every so often, we will merge upstream changes back into this fork to keep
up-to-date with the latest and greatest LLVM code. We just need to make sure it
works with Emscripten and compiles to WASM! 😉

* ``git clone https://github.com/llvm/llvm-project.git``
This project uses devcontainers to configure the development environment. You
can get started by opening this repo in [GitHub Codespaces] right from your
browser!

* Or, on windows, ``git clone --config core.autocrlf=false
https://github.com/llvm/llvm-project.git``
### Building the project

2. Configure and build LLVM and Clang:
📜 For more information about how LLVM works, how to build it, etc. you can
check out the original [`README.md`] that has been left untouched.

* ``cd llvm-project``
The gist is that you can run the following command sequence on **Linux/WSL2** to
get a successful build:

* ``cmake -S llvm -B build -G <generator> [options]``
```sh
mkdir -p build
cmake -S llvm -B build -G Ninja # UNVERIFIED
```

Some common build system generators are:
### Changes from LLVM upstream

* ``Ninja`` --- for generating [Ninja](https://ninja-build.org)
build files. Most llvm developers use Ninja.
* ``Unix Makefiles`` --- for generating make-compatible parallel makefiles.
* ``Visual Studio`` --- for generating Visual Studio projects and
solutions.
* ``Xcode`` --- for generating Xcode projects.
Since we need to do some additional build stuff, we have made _some_ changes. In
order to make everyone's lives easier, it's helpful to describe those changes
here _in addition to describing them in commits and PRs_.

Some common options:
1. Added a `README.markdown` file which is alphabetically sorted to override the
original `README.md` file. This was done to emphasize that this project is
_not intended to merge with upstream_ and to describe the project.
2. Removed the `.github/PULL_REQUEST_TEMPLATE.md` which warned against opening
PRs. LLVM had their own custom code merge process, but here we just use
GitHub's system.

* ``-DLLVM_ENABLE_PROJECTS='...'`` and ``-DLLVM_ENABLE_RUNTIMES='...'`` ---
semicolon-separated list of the LLVM sub-projects and runtimes you'd like to
additionally build. ``LLVM_ENABLE_PROJECTS`` can include any of: clang,
clang-tools-extra, cross-project-tests, flang, libc, libclc, lld, lldb,
mlir, openmp, polly, or pstl. ``LLVM_ENABLE_RUNTIMES`` can include any of
libcxx, libcxxabi, libunwind, compiler-rt, libc or openmp. Some runtime
projects can be specified either in ``LLVM_ENABLE_PROJECTS`` or in
``LLVM_ENABLE_RUNTIMES``.

For example, to build LLVM, Clang, libcxx, and libcxxabi, use
``-DLLVM_ENABLE_PROJECTS="clang" -DLLVM_ENABLE_RUNTIMES="libcxx;libcxxabi"``.

* ``-DCMAKE_INSTALL_PREFIX=directory`` --- Specify for *directory* the full
path name of where you want the LLVM tools and libraries to be installed
(default ``/usr/local``). Be careful if you install runtime libraries: if
your system uses those provided by LLVM (like libc++ or libc++abi), you
must not overwrite your system's copy of those libraries, since that
could render your system unusable. In general, using something like
``/usr`` is not advised, but ``/usr/local`` is fine.

* ``-DCMAKE_BUILD_TYPE=type`` --- Valid options for *type* are Debug,
Release, RelWithDebInfo, and MinSizeRel. Default is Debug.

* ``-DLLVM_ENABLE_ASSERTIONS=On`` --- Compile with assertion checks enabled
(default is Yes for Debug builds, No for all other build types).

* ``cmake --build build [-- [options] <target>]`` or your build system specified above
directly.

* The default target (i.e. ``ninja`` or ``make``) will build all of LLVM.

* The ``check-all`` target (i.e. ``ninja check-all``) will run the
regression tests to ensure everything is in working order.

* CMake will generate targets for each tool and library, and most
LLVM sub-projects generate their own ``check-<project>`` target.

* Running a serial build will be **slow**. To improve speed, try running a
parallel build. That's done by default in Ninja; for ``make``, use the option
``-j NNN``, where ``NNN`` is the number of parallel jobs to run.
In most cases, you get the best performance if you specify the number of CPU threads you have.
On some Unix systems, you can specify this with ``-j$(nproc)``.

* For more information see [CMake](https://llvm.org/docs/CMake.html).

Consult the
[Getting Started with LLVM](https://llvm.org/docs/GettingStarted.html#getting-started-with-llvm)
page for detailed information on configuring and compiling LLVM. You can visit
[Directory Layout](https://llvm.org/docs/GettingStarted.html#directory-layout)
to learn about the layout of the source code tree.

## Getting in touch

Join [LLVM Discourse forums](https://discourse.llvm.org/), [discord chat](https://discord.gg/xS7Z362) or #llvm IRC channel on [OFTC](https://oftc.net/).

The LLVM project has adopted a [code of conduct](https://llvm.org/docs/CodeOfConduct.html) for
participants to all modes of communication within the project.
<!-- prettier-ignore-start -->
[BusyBox]: https://busybox.net/
[What is Busybox?]: https://busybox.net/FAQ.html#whatis
[llvm/llvm-project]: https://github.com/llvm/llvm-project#readme
[`README.md`]: README.md
[fork]: https://docs.github.com/en/pull-requests/collaborating-with-pull-requests/working-with-forks/about-forks
[GitHub Codespaces]: https://github.com/features/codespaces
[WASI]: https://wasi.dev/
[Emception]: https://github.com/jcbhmr/emception#readme
<!-- prettier-ignore-end -->