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Multi-agent simulation following principles of the crowd: Alignnment, Cohesion, Separation, Pursuit and Multiplicity. V5 is under development, V4 is currently stable.

List of numerical optimizations: delta t (differential time), quadtree, spatial grid, dirty rectangles, object pooling, object-oriented programming

cb216e3d-1f9b-459d-b48c-fcd18fd765e7

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