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17 changes: 17 additions & 0 deletions .gitignore
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# Godot-specific ignores
game/.import/
game/export.cfg
game/export_presets.cfg

# Imported translations (automatically generated from CSV files)
*.translation
*.~lock.translations.csv#

# Mono-specific ignores
game/.mono/
game/data_*/

# Android
game/android/
*.apk
*.aab
73 changes: 73 additions & 0 deletions .reuse/dep5
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Format: https://www.debian.org/doc/packaging-manuals/copyright-format/1.0/
Upstream-Name: Pocket Broomball
Upstream-Contact: Simon Dalvai <[email protected]>
Source: https://github.com/dulvui/pocket-broomball

Files: game/src/*
Copyright: 2022 Simon Dalvai <[email protected]>
License: AGPL-3.0-or-later

Files: game/assets/locker/* game/assets/animated-player/* game/assets/progressbar* game/assets/ball.png
game/assets/field.png game/assets/corner.png game/assets/goal.png game/assets/pause.png
game/assets/broomballcoin.png game/assets/gamebreak.png
Copyright: 2022 Simon Dalvai <[email protected]>
License: CC-BY-SA-4.0

Files: game/translations/* game/assets/theme/* README.md *.import game/project.godot game/default_bus_layout.tres .gitignore
Copyright: 2022 Simon Dalvai <[email protected]>
License: CC0-1.0

# Third parties assets and code

Files: game/addons/smoothing/*
Copyright: 2019 Lawnjelly https://github.com/lawnjelly/smoothing-addon
License: MIT

Files: game/icon.png
Copyright: 2022 Broomball icon created by Freepik - https://flaticon.com
License: Flaticon License

Files: game/assets/sounds/commentator/* game/assets/sounds/click.wav game/assets/leaderboardsComplex.png
game/assets/video.png game/assets/sounds/click.wav game/assets/next.png game/assets/prev.png
Copyright: 2010 - 2022 https://kenney.nl
License: CC0-1.0

Files: game/assets/snowflake.png
Copyright: 2014 mkwong98 https://opengameart.org/content/snow-flake
License: CC0-1.0

Files: game/assets/sounds/chill-music.wav
Copyright: 2016 furbyguy https://freesound.org/people/furbyguy/sounds/365187/
License: CC0-1.0

Files: game/assets/sounds/music.wav
Copyright: 2017 furbyguy https://freesound.org/people/furbyguy/sounds/388101/
License: CC0-1.0

Files: game/assets/sounds/croud.ogg
Copyright: 2017 giddster https://freesound.org/people/giddster/sounds/406214/
License: CC0-1.0

Files: game/assets/sounds/horn.wav
Copyright: 2012 santino_c https://freesound.org/people/santino_c/sounds/170825/
License: CC0-1.0

Files: game/assets/sounds/hit.wav
Copyright: 2012 volivieri https://freesound.org/people/volivieri/sounds/37155/
License: CC-BY-3.0

Files: game/assets/font/Carlito-Regular.ttf
Copyright: 2022 Łukasz Dziedzic https://www.1001fonts.com/carlito-font.html
License: OFL-1.1

Files: game/assets/font/DSEG7ClassicMini-Bold.ttf
Copyright: 2022 Keshikan https://github.com/keshikan/DSEG
License: OFL-1.1

Files: game/assets/teams/*
Copyright: 2022 The corresponding team organization
License: No license defined

Files: game/assets/broomballcentral*
Copyright: 2018 https://broomballcentral.com
License: No license defined
235 changes: 235 additions & 0 deletions LICENSES/AGPL-3.0-or-later.txt

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121 changes: 121 additions & 0 deletions LICENSES/CC0-1.0.txt
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Creative Commons Legal Code

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9 changes: 9 additions & 0 deletions LICENSES/MIT.txt
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MIT License

Copyright (c) <year> <copyright holders>

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
43 changes: 43 additions & 0 deletions LICENSES/OFL-1.1.txt
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SIL OPEN FONT LICENSE

Version 1.1 - 26 February 2007

PREAMBLE

The goals of the Open Font License (OFL) are to stimulate worldwide development of collaborative font projects, to support the font creation efforts of academic and linguistic communities, and to provide a free and open framework in which fonts may be shared and improved in partnership with others.

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58 changes: 58 additions & 0 deletions README.md
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# Pocket Broomball
The world's first Broomball video game made with Godot Engine.
This game is open source, with no ads and no tracking.

<div>
<a href="https://apps.apple.com/app/pocket-broomball/id1511009171" target="_blank"><img src="store-images/AppStore.svg" alt="Download on the App Store" height="55" style="margin: 12px"></a>
<a href="https://play.google.com/store/apps/details?id=com.salvai.broomball" target="_blank"><img src="store-images/PlayStore.svg" alt="Get it on Google Play" height="80"></a>
</div>



If you like the game, consider supporting me on Ko-fi :-)
Every donations means a lot to me and helps me to cover the Apple Developer fees.

[![ko-fi](https://ko-fi.com/img/githubbutton_sm.svg)](https://ko-fi.com/P5P4BYZUR)

**Table of contents**
- [Setup](#setup)
- [Join your team](#join-your-tem)
- [Contributions](#contributions)
- [Licenses and Copyrights](#licenses-and-copyrights)

# Setup
Get the latest version of the Godot Engine editor and check out the
repo. Then open the `project.godot` file with the editor.

For further instructions, like exporting to mobile please read the official [Godot Docs](https://docs.godotengine.org/en/stable/).

# Join with your Broomball team
If you want to see your broomball team or even the whole league in the game,
just contact me at [email protected]
Or make a pull request with the team logos, names and stats (speed, power) and I'll publish it!

# Arcade Highscores

Google Play Services (Android) and GameCenter (iOS) are currently not working with the latest Godot 3.4.4.
I'm working on it to make it work again

# Contributions
If you want to contribute to the project, please fork the repo,
make your changes and make a pull request with a short description
of the changes you made.

# Licenses and Copyrights
The game itself is licensed under the GNU AGPL v3.0 or later license and all
assets made by myself are licensed under the CC-BY-SA-4.0 license.
All third parties assets and code have different license and copyright holders.

This project uses the [FSFE reuse tool](https://github.com/fsfe/reuse-tool) to license files.
But because currently no all assets have a valid license, `reuse lint` fails.
Check out all licenses and copyright holders [here](.reuse/dep5).
To corresponding full license texts can be found in the LICENSES/ directory.

Note: The team logos where send to me by themselves so I'm authorized to use them.
Since they haven't issued a license for the logos, no license is available and
all rights belong to the corresponding team.
If you want to use them, please contact me at [email protected] or the
teams directly.
21 changes: 21 additions & 0 deletions game/addons/smoothing/LICENSE
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MIT License

Copyright (c) 2019 Lawnjelly

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
7 changes: 7 additions & 0 deletions game/addons/smoothing/plugin.cfg
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[plugin]

name="Smoothing"
description="Smoothing nodes for fixed timestep interpolation."
author="Lawnjelly"
version="1.0.0"
script="smoothing_plugin.gd"
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