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Adds decoder class for LSN50v2 (d20/22/23) devices #3

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100 changes: 100 additions & 0 deletions LSN50v2-D20-D22-D23/LSN50v2-D20.js
Original file line number Diff line number Diff line change
@@ -0,0 +1,100 @@
// https://github.com/dragino/dragino-end-node-decoder/blob/main/LSN50v2-D20-D22-D23/LSN50v2-D20-Decoder.txt

class LSN50v2 {

// Takes base64 encoded payload string
static decode(payload) {
let bytes = Uint8Array.from(Buffer.from(payload, 'base64'));

let mode = (bytes[6] & 0x7C)>>2;
let decode = {};

if ((mode != 2) && (mode != 31)) {
decode.BatV = (bytes[0]<<8 | bytes[1])/1000;
decode.TempC1 = parseFloat(((bytes[2]<<24>>16 | bytes[3])/10).toFixed(2));
decode.ADC_CH0V = (bytes[4]<<8 | bytes[5])/1000;
decode.Digital_IStatus = (bytes[6] & 0x02) ? "H":"L";

if (mode != 6) {
decode.EXTI_Trigger = (bytes[6] & 0x01) ? "TRUE":"FALSE";
decode.Door_status = (bytes[6] & 0x80) ? "CLOSE":"OPEN";
}
}

if (mode == '0') {
decode.Work_mode = "IIC";

if ((bytes[9]<<8 | bytes[10])===0) {
decode.Illum = (bytes[7]<<24>>16 | bytes[8]);
}

else {
decode.TempC_SHT = parseFloat(((bytes[7]<<24>>16 | bytes[8])/10).toFixed(2));
decode.Hum_SHT = parseFloat(((bytes[9]<<8 | bytes[10])/10).toFixed(1));
}
}

else if (mode == '1') {
decode.Work_mode ="Distance";
decode.Distance_cm = parseFloat(((bytes[7]<<8 | bytes[8])/10).toFixed(1));

if ((bytes[9]<<8 | bytes[10]) != 65535) {
decode.Distance_signal_strength = parseFloat((bytes[9]<<8 | bytes[10]).toFixed(0));
}
}

else if (mode == '2') {
decode.Work_mode = "3ADC";
decode.BatV = bytes[11]/10;
decode.ADC_CH0V = (bytes[0]<<8 | bytes[1])/1000;
decode.ADC_CH1V = (bytes[2]<<8 | bytes[3])/1000;
decode.ADC_CH4V = (bytes[4]<<8 | bytes[5])/1000;
decode.Digital_IStatus = (bytes[6] & 0x02) ? "H":"L";
decode.EXTI_Trigger = (bytes[6] & 0x01) ? "TRUE":"FALSE";
decode.Door_status = (bytes[6] & 0x80) ? "CLOSE":"OPEN";

if ((bytes[9]<<8 | bytes[10]) === 0) {
decode.Illum = (bytes[7]<<24>>16 | bytes[8]);
}

else {
decode.TempC_SHT = parseFloat(((bytes[7]<<24>>16 | bytes[8])/10).toFixed(2));
decode.Hum_SHT = parseFloat(((bytes[9]<<8 | bytes[10])/10).toFixed(1));
}
}

else if (mode == '3') {
decode.Work_mode="3DS18B20";
decode.TempC2 = parseFloat(((bytes[7]<<24>>16 | bytes[8])/10).toFixed(2));
decode.TempC3 = parseFloat(((bytes[9]<<24>>16 | bytes[10])/10) .toFixed(1));
}

else if (mode == '4') {
decode.Work_mode = "Weight";
decode.Weight = (bytes[7]<<24>>16 | bytes[8]);
}

else if (mode == '5') {
decode.Work_mode = "Count";
decode.Count = (bytes[7]<<24 | bytes[8]<<16 | bytes[9]<<8 | bytes[10]);
}

else if (mode == '31') {
decode.Work_mode = "ALARM";
decode.BatV = (bytes[0]<<8 | bytes[1])/1000;
decode.TempC1 = parseFloat(((bytes[2]<<24>>16 | bytes[3])/10).toFixed(2));
decode.TempC1MIN = bytes[4]<<24>>24;
decode.TempC1MAX = bytes[5]<<24>>24;
decode.SHTEMPMIN = bytes[7]<<24>>24;
decode.SHTEMPMAX = bytes[8]<<24>>24;
decode.SHTHUMMIN = bytes[9];
decode.SHTHUMMAX = bytes[10];
}

if ((bytes.length == 11) || (bytes.length == 12)) {
return decode;
}
}
}

export default LSN50v2;