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<project outputDir="..\..\..\Build" baseDir="bin\Release" xmlns="http://confuser.codeplex.com"> | ||
<module path="FortniteLauncher.exe"> | ||
<rule pattern="true" preset="maximum" inherit="false"> | ||
<protection id="anti debug" /> | ||
<protection id="anti dump" /> | ||
<protection id="anti ildasm" /> | ||
<protection id="anti tamper" /> | ||
<protection id="constants" /> | ||
<protection id="ctrl flow" /> | ||
<protection id="invalid metadata" /> | ||
<protection id="ref proxy" /> | ||
<protection id="resources" /> | ||
<protection id="rename" /> | ||
</rule> | ||
</module> | ||
<module path="MaterialSkin.dll" /> | ||
<module path="Newtonsoft.Json.dll" /> | ||
<module path="RestSharp.dll" /> | ||
</project> |
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<?xml version="1.0"?> | ||
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<configuration> | ||
<runtime> | ||
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1"> | ||
<dependentAssembly> | ||
<assemblyIdentity name="Microsoft.Practices.ServiceLocation" publicKeyToken="31BF3856AD364E35" | ||
culture="neutral" /> | ||
<bindingRedirect oldVersion="0.0.0.0-1.2.0.0" newVersion="1.2.0.0" /> | ||
</dependentAssembly> | ||
</assemblyBinding> | ||
<loadFromRemoteSources enabled="true" /> | ||
</runtime> | ||
</configuration> |
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