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Merge Stable 21/1/25 #538

Merged
merged 336 commits into from
Jan 22, 2025
Merged

Merge Stable 21/1/25 #538

merged 336 commits into from
Jan 22, 2025

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LankLTE
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@LankLTE LankLTE commented Jan 22, 2025

Lot of new maps, is the primary thing.

Kontinentaldrift and others added 30 commits January 12, 2025 11:38
change return to continue

Co-authored-by: deltanedas <@deltanedas:kde.org>
changed the command checkpoint to a reporters room.
* Darkened Service job interface icons for better contrast

* Fixed Botanist job interface icon dark handle hole

* Change to new, darker, service color in all resource yml files

* Revert Map file service color changes

* Use new darker service color on id cards

* Revert Service color change in mapping_actions.yml

* Revert salvage difficulties service color

* Redo service ID and job colors to match advanced palette

* Revert all service color yml file changes

* Switch icons to use existing service pallete colors from advanced pallete

* Update meta.json for darkened service icons

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Co-authored-by: Erskin Cherry <[email protected]>
* Moved all vents around, made some small changes

* Finished work

* Removed insuls spawner since they're not merged yet
* Added insuls spawner, time to test

* adjusted whitespace since that was causing issues

* Update Resources/Prototypes/Entities/Markers/Spawners/Random/maintenance.yml

Co-authored-by: slarticodefast <[email protected]>

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Co-authored-by: slarticodefast <[email protected]>
* resprited manual valves to be colourblind friendly

* Update Resources/Textures/Structures/Piping/Atmospherics/pump.rsi/meta.json

Co-authored-by: Errant <[email protected]>

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Co-authored-by: Errant <[email protected]>
… to match monkey. (#34409)

kobold ops have 100 health
* Wood wall is now built from barricade congraph and on top of a barricade instead of using rods

* APE dragging exploit fix
… (#34045)

* Changed SharedDoorSystem.GetColliding() to allow non-LowImpassible mask entities to stay in the door while it closes

* Update Content.Shared/Doors/Systems/SharedDoorSystem.cs

Clarifies comment of how the mask is used

Co-authored-by: Centronias <[email protected]>

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Co-authored-by: Centronias <[email protected]>
* fixed jazz midi program byte

* swapped around jazz and clean in instrumentList
* Pride-O-Mat (#1322)

* Added Pride-O-Mat

* Yep

* Updated license to the correct one

* Added more lines, reconfigured settings a bit, also added cloaks to inventory, set coder socks to emag inventory

* Removed bunny ears, fixed typo

* Made requested changes 

Webedit lmao

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Co-authored-by: Dorragon <[email protected]>
* balance oasis power as a stopgap

* change waste color to proper waste color
* craftable pet carrier

* epic integration test fail

* Update Resources/Prototypes/Recipes/Crafting/improvised.yml

Co-authored-by: slarticodefast <[email protected]>

* Update Resources/Prototypes/Recipes/Crafting/Graphs/storage/pet_carrier.yml

Co-authored-by: slarticodefast <[email protected]>

* Update Resources/Prototypes/Recipes/Crafting/Graphs/storage/pet_carrier.yml

Co-authored-by: slarticodefast <[email protected]>

* Update Resources/Prototypes/Entities/Objects/Misc/pet_carrier.yml

Co-authored-by: slarticodefast <[email protected]>

* extra tab begone

* epic linter fail

* how did linter not see this???

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Co-authored-by: slarticodefast <[email protected]>
* Make important change (#7)

This is to help julian test his bot

* Omnibus

* Remove random test file from testing a gh bot

* Add pin to vendor, spawners and loadout

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Co-authored-by: nikthechampiongr <[email protected]>
@github-actions github-actions bot added Changes: Sprites Changes to sprites. Changes: Map Changes to map files. Changes: UI Changes to UI files. Changes: Audio labels Jan 22, 2025
@LankLTE LankLTE merged commit b742f41 into master Jan 22, 2025
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