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Shadowalk

A custom storyteller-based system, heavy development stage.

Manual

What can it do now:

Creatures can be defined like this:

 (defcharacter Name race
  (stats (2 1 1 3 7 2 2 2 2))
  (size 2)
  (skills (:acrobatics 5 :running 5))
  (feat-list ())
  (inventory ())) 

Stats go in order strength, agility, constituion, charisma, perception, intuition, will, logic, reaction. Skills do not have to be mentioned, if they are 0. Defines a new creature, adds it to the creatures hash-table and adds %definition to the log file to avoid cyclic log inputs.

Actions are defined like this:

(make-action run Lex :modifier 2 :body (6 strength running 5))

Creature should exist, otherwise error.. If :body is provided, it redefines (or defines new) action. Body has a form of (dice stat skill check against this) Then action is defined (as a function) and added to the log. Then it gets executed (with a provided modifier -- 0 by default)

License

CCA

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