[pull] master from comfyanonymous:master#309
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pull[bot] merged 3 commits intocode:masterfrom Sep 25, 2025
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* Add new audio nodes - TrimAudioDuration - SplitAudioChannels - AudioConcat - AudioMerge - AudioAdjustVolume * Update nodes_audio.py * Add EmptyAudio -node * Change duration to Float (allows sub seconds)
When unloading models in load_models_gpu(), the model finalizer was not being explicitly detached, leading to a memory leak. This caused linear memory consumption increase over time as models are repeatedly loaded and unloaded. This change prevents orphaned finalizer references from accumulating in memory during model switching operations.
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