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@chickensoft-games

Chickensoft

Open source tools for C# and Godot.

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  1. GameDemo GameDemo Public

    The Chickensoft Game Demo — a fully tested, third-person 3D game built with Godot and C#. Now with saving and loading!

    C# 558 54

  2. GodotEnv GodotEnv Public

    Manage Godot versions and addons from the command line on Windows, macOS, and Linux.

    C# 523 27

  3. GodotGame GodotGame Public

    C# game template for Godot 4 with debug launch configurations, testing (locally and on CI/CD), code coverage, dependency update checks, and spell check working out-of-the-box!

    C# 384 27

  4. LogicBlocks LogicBlocks Public

    Human-friendly, hierarchical and serializable state machines for games and apps in C#.

    C# 290 11

  5. AutoInject AutoInject Public

    Reflection-free node-based dependency injection for C# Godot scripts, including utilities for automatic node-binding, additional lifecycle hooks, and .net-inspired notification callbacks.

    C# 204 13

  6. setup-godot setup-godot Public

    Setup Godot for headless use with macOS, Windows, and Linux CI/CD runners.

    TypeScript 163 15

Repositories

Showing 10 of 44 repositories
  • GodotEnv Public

    Manage Godot versions and addons from the command line on Windows, macOS, and Linux.

    chickensoft-games/GodotEnv’s past year of commit activity
    C# 523 MIT 27 11 (3 issues need help) 5 Updated Apr 22, 2026
  • GameDemo Public

    The Chickensoft Game Demo — a fully tested, third-person 3D game built with Godot and C#. Now with saving and loading!

    chickensoft-games/GameDemo’s past year of commit activity
    C# 558 MIT 54 4 (1 issue needs help) 2 Updated Apr 22, 2026
  • Serialization Public

    Easy to use serializable models with AOT compilation support and System.Text.Json compatibility.

    chickensoft-games/Serialization’s past year of commit activity
    C# 70 MIT 6 2 0 Updated Apr 22, 2026
  • Log Public

    Opinionated logging interface and implementations for C# applications and libraries.

    chickensoft-games/Log’s past year of commit activity
    C# 18 MIT 2 1 0 Updated Apr 22, 2026
  • Collections Public

    Lightweight collections, utilities, and general interface types to help make maintainable code.

    chickensoft-games/Collections’s past year of commit activity
    C# 46 MIT 5 1 0 Updated Apr 22, 2026
  • LogicBlocks Public

    Human-friendly, hierarchical and serializable state machines for games and apps in C#.

    chickensoft-games/LogicBlocks’s past year of commit activity
    C# 290 MIT 11 5 1 Updated Apr 22, 2026
  • AutoInject Public

    Reflection-free node-based dependency injection for C# Godot scripts, including utilities for automatic node-binding, additional lifecycle hooks, and .net-inspired notification callbacks.

    chickensoft-games/AutoInject’s past year of commit activity
    C# 204 MIT 13 5 (1 issue needs help) 0 Updated Apr 22, 2026
  • Serialization.Godot Public

    Godot-specific JSON converters for Chickensoft.Serialization.

    chickensoft-games/Serialization.Godot’s past year of commit activity
    C# 16 MIT 5 1 0 Updated Apr 22, 2026
  • GodotGameTemplate Public

    C# game template for Godot 4 with debug launch configurations, testing (locally and on CI/CD), code coverage, dependency update checks, and spell check working out-of-the-box!

    chickensoft-games/GodotGameTemplate’s past year of commit activity
    21 MIT 3 0 0 Updated Apr 18, 2026
  • Sync Public

    Simple, synchronous, single-threaded reactive programming primitives and collections with fluent bindings. Sync guarantees deterministic execution and defers mutations when executing bindings, protecting your code from reentrancy issues.

    chickensoft-games/Sync’s past year of commit activity
    C# 24 MIT 2 0 0 Updated Apr 17, 2026

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