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Adds a custom event for Dialogic timelines to play a specified Animation on a target AnimationPlayer node. Based on the built in Call Node event.

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camdrit/dialogic-play-animation-event

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Dialogic Event: Play Animation

Allows Dialogic timelines in Godot to play a specified Animation on an AnimationPlayer node. It can optionally make the timeline wait for the animation to finish before continuing and also hide the last dialog node during the animation.

Installation

Simply download and place the Play Animation folder into your dialogic/custom-events folder. If you're not seeing the new event under Custom Events in the timeline editor immediately try switching timelines or reloading your Godot project.

License

The event icon is simply a modified AnimationPlayer icon from Godot. Additionally the Event itself is basically refactored directly from the Call Node event that is built in. With that in mind the license for the event code falls under MIT like Dialogic and the icon would fall under Godot's license. I don't need credit if you use this in your project, but if it helps you please give a star and let me know! I'd love to check out your games.

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Adds a custom event for Dialogic timelines to play a specified Animation on a target AnimationPlayer node. Based on the built in Call Node event.

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