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add changelog and bump version number #34

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Jan 29, 2024
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2 changes: 1 addition & 1 deletion CMakeLists.txt
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
cmake_minimum_required(VERSION 3.24)

project(pyunrealsdk VERSION 1.0.0)
project(pyunrealsdk VERSION 1.1.0)

function(_pyunrealsdk_add_base_target_args target_name)
target_compile_features(${target_name} PUBLIC cxx_std_20)
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44 changes: 44 additions & 0 deletions changelog.md
Original file line number Diff line number Diff line change
@@ -0,0 +1,44 @@
# Changelog

## v1.1.0

Also see the unrealsdk v1.1.0 changelog [here](https://github.com/bl-sdk/unrealsdk/blob/master/changelog.md#v110).

- Add support for [debugpy](https://github.com/microsoft/debugpy)., to let it trigger python
breakpoints on other threads. See the new [Debugging](Readme.md#Debugging) section in the readme
for more.

[082f1252](https://github.com/bl-sdk/pyunrealsdk/commit/082f1252)

- Add bindings for:
- `unrealsdk.load_package`

[82e56fe4](https://github.com/bl-sdk/pyunrealsdk/commit/82e56fe4)

- `UObject._path_name` - which does not include the class, in contrast to `__repr__`.

[363fbe48](https://github.com/bl-sdk/pyunrealsdk/commit/363fbe48)

- `UStruct._superfields`

[2f5dca2d](https://github.com/bl-sdk/pyunrealsdk/commit/2f5dca2d)


- Add const getters to `StaticPyObject`.

[8edc4580](https://github.com/bl-sdk/pyunrealsdk/commit/8edc4580)

- Add support for building using standard GCC-based MinGW. This is not tested in CI however, as it
requires a newer version than that available in Github Actions.

[d692f0e9](https://github.com/bl-sdk/pyunrealsdk/commit/d692f0e9),
[2727b17c](https://github.com/bl-sdk/pyunrealsdk/commit/2727b17c)

- Update stub linting, and do a few minor fixups.

[84aedc62](https://github.com/bl-sdk/pyunrealsdk/commit/84aedc62),
[a228b56e](https://github.com/bl-sdk/pyunrealsdk/commit/a228b56e)


## v1.0.0
- Initial Release
2 changes: 1 addition & 1 deletion libs/unrealsdk
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