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queue(3) Linux man page
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LIST_ENTRY
,LIST_HEAD
,LIST_INIT
,LIST_INSERT_AFTER
,LIST_INSERT_HEAD
,LIST_REMOVE
- implementations of lists -
TAILQ_ENTRY
,TAILQ_HEAD
,TAILQ_INIT
,TAILQ_INSERT_AFTER
,TAILQ_INSERT_HEAD
,TAILQ_INSERT_TAIL
,TAILQ_REMOVE
- implementations of tail queues -
CIRCLEQ_ENTRY
,CIRCLEQ_HEAD
,CIRCLEQ_INIT
,CIRCLEQ_INSERT_AFTER
,CIRCLEQ_INSERT_BEFORE
,CIRCLEQ_INSERT_HEAD
,CIRCLEQ_INSERT_TAIL
,CIRCLEQ_REMOVE
- implementations of circular queues
#include <sys/queue.h>
These macros define and operate on three types of data structures: lists, tail queues, and circular queues. All three structures support the following functionality:
- Insertion of a new entry at the head of the list.
- Insertion of a new entry after any element in the list.
- Removal of any entry in the list.
- Forward traversal through the list.
Lists are the simplest of the three data structures and support only the above functionality.
Tail queues add the following functionality:
- Entries can be added at the end of a list.
However:
- All list insertions and removals must specify the head of the list.
- Each head entry requires two pointers rather than one.
- Code size is about 15% greater and operations run about 20% slower than lists.
Circular queues add the following functionality:
- Entries can be added at the end of a list.
- Entries can be added before another entry.
- They may be traversed backward, from tail to head.
However:
- All list insertions and removals must specify the head of the list.
- Each head entry requires two pointers rather than one.
- The termination condition for traversal is more complex.
- Code size is about 40% greater and operations run about 45% slower than lists.
In the macro definitions, TYPE
is the name of a user-defined structure, that must contain a field of type LIST_ENTRY
, TAILQ_ENTRY
, or CIRCLEQ_ENTRY
, named NAME
. The argument HEADNAME
is the name of a user-defined structure that must be declared using the macros LIST_HEAD
, TAILQ_HEAD
, or CIRCLEQ_HEAD
. See the examples below for further explanation of how these macros are used.
LIST_ENTRY(TYPE);
LIST_HEAD(HEADNAME, TYPE);
LIST_INIT(LIST_HEAD *head);
LIST_INSERT_AFTER(LIST_ENTRY *listelm,
TYPE *elm, LIST_ENTRY NAME);
LIST_INSERT_HEAD(LIST_HEAD *head,
TYPE *elm, LIST_ENTRY NAME);
LIST_REMOVE(TYPE *elm, LIST_ENTRY NAME);
A list is headed by a structure defined by the LIST_HEAD
macro. This structure contains a single pointer to the first element on the list. The elements are doubly linked so that an arbitrary element can be removed without traversing the list. New elements can be added to the list after an existing element or at the head of the list. A LIST_HEAD
structure is declared as
follows:
LIST_HEAD(HEADNAME, TYPE) head;
where HEADNAME
is the name of the structure to be defined, and TYPE
is the type of the elements to be linked into the list. A pointer to the head of the list can later be declared as (The names head
and headp
are user selectable):
struct HEADNAME *headp;
- The macro
LIST_ENTRY
declares a structure that connects the elements in the list. - The macro
LIST_INIT
initializes the list referenced by head. - The macro
LIST_INSERT_HEAD
inserts the new element elm at the head of the list. - The macro
LIST_INSERT_AFTER
inserts the new element elm after the elementlistelm
. - The macro
LIST_REMOVE
removes the element elm from the list.
LIST_HEAD(listhead, entry) head;
struct listhead *headp; /* List head. */
struct entry {
...
LIST_ENTRY(entry) entries; /* List. */
...
} *n1, *n2, *np;
LIST_INIT(&head); /* Initialize the list. */
n1 = malloc(sizeof(struct entry)); /* Insert at the head. */
LIST_INSERT_HEAD(&head, n1, entries);
n2 = malloc(sizeof(struct entry)); /* Insert after. */
LIST_INSERT_AFTER(n1, n2, entries);
/* Forward traversal. */
for (np = head.lh_first; np != NULL; np = np->entries.le_next)
np-> ...
while (head.lh_first != NULL) /* Delete. */
LIST_REMOVE(head.lh_first, entries);
TAILQ_ENTRY(TYPE);
TAILQ_HEAD(HEADNAME, TYPE);
TAILQ_INIT(TAILQ_HEAD *head);
TAILQ_INSERT_AFTER(TAILQ_HEAD *head, TYPE *listelm, TYPE *elm, TAILQ_ENTRY NAME);
TAILQ_INSERT_HEAD(TAILQ_HEAD *head, TYPE *elm, TAILQ_ENTRY NAME);
TAILQ_INSERT_TAIL(TAILQ_HEAD *head, TYPE *elm, TAILQ_ENTRY NAME);
TAILQ_REMOVE(TAILQ_HEAD *head, TYPE *elm, TAILQ_ENTRY NAME);
A tail queue is headed by a structure defined by the TAILQ_HEAD
macro. This structure contains a pair of pointers, one to the first element in the tail queue and the other to the last element in the tail queue. The elements are doubly linked so that an arbitrary element can be removed without traversing the tail queue. New elements can be added to the tail queue after an existing element, at the head of the tail queue, or at the end of the tail queue. A TAILQ_HEAD
structure is declared as follows:
TAILQ_HEAD(HEADNAME, TYPE) head;
where HEADNAME
is the name of the structure to be defined, and TYPE
is the type of the elements to be linked into the tail queue. A pointer to the head of the tail queue can later be declared as (The names head and headp are user selectable):
struct HEADNAME *headp;
- The macro
TAILQ_ENTRY
declares a structure that connects the elements in the tail queue. - The macro
TAILQ_INIT
initializes the tail queue referenced by head. - The macro
TAILQ_INSERT_HEAD
inserts the new element elm at the head of the tail queue. - The macro
TAILQ_INSERT_TAIL
inserts the new element elm at the end of the tail queue. - The macro
TAILQ_INSERT_AFTER
inserts the new element elm after the elementlistelm
. - The macro
TAILQ_REMOVE
removes the element elm from the tail queue.
TAILQ_HEAD(tailhead, entry) head;
struct tailhead *headp; /* Tail queue head. */
struct entry {
...
TAILQ_ENTRY(entry) entries; /* Tail queue. */
...
} *n1, *n2, *np;
TAILQ_INIT(&head); /* Initialize the queue. */
n1 = malloc(sizeof(struct entry)); /* Insert at the head. */
TAILQ_INSERT_HEAD(&head, n1, entries);
n1 = malloc(sizeof(struct entry)); /* Insert at the tail. */
TAILQ_INSERT_TAIL(&head, n1, entries);
n2 = malloc(sizeof(struct entry)); /* Insert after. */
TAILQ_INSERT_AFTER(&head, n1, n2, entries);
/* Forward traversal. */
for (np = head.tqh_first; np != NULL; np = np->entries.tqe_next)
np-> ...
/* Delete. */
while (head.tqh_first != NULL)
TAILQ_REMOVE(&head, head.tqh_first, entries);
CIRCLEQ_ENTRY(TYPE);
CIRCLEQ_HEAD(HEADNAME, TYPE);
CIRCLEQ_INIT(CIRCLEQ_HEAD *head);
CIRCLEQ_INSERT_AFTER(CIRCLEQ_HEAD *head, TYPE *listelm, TYPE *elm, CIRCLEQ_ENTRY NAME);
CIRCLEQ_INSERT_BEFORE(CIRCLEQ_HEAD *head, TYPE *listelm, TYPE *elm, CIRCLEQ_ENTRY NAME);
CIRCLEQ_INSERT_HEAD(CIRCLEQ_HEAD *head, TYPE *elm, CIRCLEQ_ENTRY NAME);
CIRCLEQ_INSERT_TAIL(CIRCLEQ_HEAD *head, TYPE *elm, CIRCLEQ_ENTRY NAME);
CIRCLEQ_REMOVE(CIRCLEQ_HEAD *head, TYPE *elm, CIRCLEQ_ENTRY NAME);
A circular queue is headed by a structure defined by the CIRCLEQ_HEAD
macro. This structure contains a pair of pointers, one to the first element in the circular queue and the other to the last element in the circular queue. The elements are doubly linked so that an arbitrary element can be removed without traversing the queue. New elements can be added to the queue after an existing element, before an existing element, at the head of the queue, or at the end of the queue. A CIRCLEQ_HEAD
structure is declared as follows:
CIRCLEQ_HEAD(HEADNAME, TYPE) head;
where HEADNAME
is the name of the structure to be defined, and TYPE
is the type of the elements to be linked into the circular queue. A pointer to the head of the circular queue can later be declared as(The names head
and headp
are user selectable):
struct HEADNAME *headp;
- The macro
CIRCLEQ_ENTRY
declares a structure that connects the elements in the circular queue. - The macro
CIRCLEQ_INIT
initializes the circular queue referenced by head. - The macro
CIRCLEQ_INSERT_HEAD
inserts the new element elm at the head of the circular queue. - The macro
CIRCLEQ_INSERT_TAIL
inserts the new element elm at the end of the circular queue. - The macro
CIRCLEQ_INSERT_AFTER
inserts the new element elm after the element listelm. - The macro
CIRCLEQ_INSERT_BEFORE
inserts the new element elm before the elementlistelm
. - The macro
CIRCLEQ_REMOVE
removes the element elm from the circular queue.
CIRCLEQ_HEAD(circleq, entry) head;
struct circleq *headp; /* Circular queue head. */
struct entry {
...
CIRCLEQ_ENTRY(entry) entries; /* Circular queue. */
...
} *n1, *n2, *np;
CIRCLEQ_INIT(&head); /* Initialize the circular queue. */
n1 = malloc(sizeof(struct entry)); /* Insert at the head. */
CIRCLEQ_INSERT_HEAD(&head, n1, entries);
n1 = malloc(sizeof(struct entry)); /* Insert at the tail. */
CIRCLEQ_INSERT_TAIL(&head, n1, entries);
n2 = malloc(sizeof(struct entry)); /* Insert after. */
CIRCLEQ_INSERT_AFTER(&head, n1, n2, entries);
n2 = malloc(sizeof(struct entry)); /* Insert before. */
CIRCLEQ_INSERT_BEFORE(&head, n1, n2, entries);
/* Forward traversal. */
for (np = head.cqh_first; np != (void *)&head;
np = np->entries.cqe_next)
np-> ...
/* Reverse traversal. */
for (np = head.cqh_last; np != (void *)&head; np = np->entries.cqe_prev)
np-> ...
/* Delete. */
while (head.cqh_first != (void *)&head)
CIRCLEQ_REMOVE(&head, head.cqh_first, entries);