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A-ECSEntities, components, systems, and eventsEntities, components, systems, and eventsC-Code-QualityA section of code that is hard to understand or changeA section of code that is hard to understand or changeD-TrivialNice and easy! A great choice to get started with BevyNice and easy! A great choice to get started with Bevy
Description
Per #3939, there are a number of places in the code base where WorldCell
(used to get split mutable access to the World
) is used but is not needed.
This leads to pointlessly panic-prone code that will be slower, harder to read and more blocking.
To complete this issue, extract and rebase the changes from #3939 (other than removing the WorldCell
API).
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A-ECSEntities, components, systems, and eventsEntities, components, systems, and eventsC-Code-QualityA section of code that is hard to understand or changeA section of code that is hard to understand or changeD-TrivialNice and easy! A great choice to get started with BevyNice and easy! A great choice to get started with Bevy