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alice-i-cecile opened this issue
Dec 30, 2021
· 2 comments
Labels
A-InputPlayer input via keyboard, mouse, gamepad, and moreC-DocsAn addition or correction to our documentationD-TrivialNice and easy! A great choice to get started with Bevy
The text was updated successfully, but these errors were encountered:
alice-i-cecile
added
C-Docs
An addition or correction to our documentation
D-Trivial
Nice and easy! A great choice to get started with Bevy
A-Input
Player input via keyboard, mouse, gamepad, and more
labels
Dec 30, 2021
A-InputPlayer input via keyboard, mouse, gamepad, and moreC-DocsAn addition or correction to our documentationD-TrivialNice and easy! A great choice to get started with Bevy
How can Bevy's documentation be improved?
Simulating user input for use in tests is very important, but it's not always obvious how to do so.
We should document how to do this in two different places:
tests
directory, as part of an integration test.A user provided the following example for touch input, which should be helpful to get started.
The text was updated successfully, but these errors were encountered: