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C-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorS-Needs-TriageThis issue needs to be labelledThis issue needs to be labelled
Description
Bevy version
16.0 (same behaviour observed on 16.1)
AdapterInfo { name: "GeForce GTX 660 Ti", vendor: 4318, device: 4483, device_type: DiscreteGpu, driver: "NVIDIA", driver_info: "456.71", backend: Vulkan }
What you did
I came across a rendering issue with custom materials and asked for help in the discussion tab
What went wrong
When I run the example, the custom rendering is applied correctly.
After I hit spacebar twice, hiding the entity and then showing it again, the material is black.
2025-07-17.11-30-29.mp4
Additional information
In my original discussion, I also observed that the extended material properties are not applied if the entity in question is outside of the view frustum of the camera, although I can't be sure of the specifics of that.
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C-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorS-Needs-TriageThis issue needs to be labelledThis issue needs to be labelled