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A-RenderingDrawing game state to the screenDrawing game state to the screenC-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorO-iOSSpecific to the iOS mobile operating systemSpecific to the iOS mobile operating systemP-CrashA sudden unexpected crashA sudden unexpected crash
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Description
Bevy version
v0.12.0-dev(de8a600)
What you did
Try to build the mobile example with XCode and launch it on the simulator.
What went wrong
It crashed with the next messages:
-[MTLDebugRenderCommandEncoder validateCommonDrawErrors:]:5775: failed assertion `Draw Errors Validation
Fragment Function(fragment_): the offset into the buffer _naga_oil_mod_MJSXM6K7OBRHEOR2NVSXG2C7OZUWK527MJUW4ZDJNZTXG_memberfog that is bound at buffer index 6 must be a multiple of 256 but was set to 448.
Additional information
Screen.Recording.mov
Metadata
Metadata
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Labels
A-RenderingDrawing game state to the screenDrawing game state to the screenC-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorO-iOSSpecific to the iOS mobile operating systemSpecific to the iOS mobile operating systemP-CrashA sudden unexpected crashA sudden unexpected crash