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John Bayle edited this page Oct 2, 2018
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Yes. And it should work as-is without anything else to do.
Example: Adding libTMX v1.0.0 to a C++ game project.
Short answer: yes.
Long answer: Yes and no, every releases has a target Tiled version but this library should be able to load map created with older version of Tiled (an incompatibility exists with older version since v0.13).
If you get this error:
ld: libz.a(inflate.o): relocation R_X86_64_32S against `zcfree' can not be used when making a shared object; recompile with -fPIC
libz.a: error adding symbols: Bad value
Link with this option: -static
Tabs for indenting, spaces for aligning.
Need more help?
Talk with me on Tiled's discord server, my nick is Mr-Hide