Skip to content

v3.5.0.0

Latest
Compare
Choose a tag to compare
@EliphasNUIT EliphasNUIT released this 09 Mar 20:13
e1f6924

Parser Bug Fixes:

  • Fixed a bug where players with specs adjusted at enter combat would not get their instant casts detected.
  • Fixed Implacable Foe incoming damage modifier (Harbinger) taking into account condition damage.
  • Fixed Shrouded (given by Specters) buff not being properly simulated.
  • Fixed a bug where certain breakbar phases could be missing.
  • Fixed a bug where some acidic pools on Ura could be identified as bloodstone shards.
  • Fixed a bug where minis could be considered as combat minions under certain circumstances.

Parser Improvements:

  • Added Instant Cast detection for:
    • Healing Ripple and Flow Like Water for Elementalist.
    • Spiteful Renewal for Necromancer.
    • Blood Moon, Restorative Strike, Evasive Purity and Attack of Opportunity for Ranger.
  • Added Restorative Strike (Untamed) to the buff simulator.
  • Added detection for Juvenile Warclaw.
  • Players that have spawned after a successful encounter's end will not appear in logs as part of the fight.
  • Added killed Embodiments in Cerus as blocking secondary targets for main phase and primary targets for split phases.
  • Added Time Bomb downing or killing player mechanic tracking to Sabetha.
  • Added Kicking Heavy Bomb mechanic tracking to Sabetha.
  • Added Boons removed by envious gaze mechanic tracking to Temple of Febe.

HTML Bug Fixes:

  • Added a by-pass for a plotly related bug where the graph's viewpoint would not properly adjust when changing dps modes.
  • Adjusted map positioning for Eternal Battleground on Combat Replay.
  • Fixed a bug where NaNs could appears on Combat Replay mechanics table.
  • Fixed a bug where the following decorations would not be rendered on Combat Replay:
    • Death's Embrace in Xunlai Jade Junkyard.
    • Dragon Slash Wave and Fall of the Axe in Kaineng Overlook.
    • Big Magma Drops in Qadim the Peerless.
    • King's Wrath in Statue of Ice.
    • Death Bloom and Quad Slash in Soulless Horror.
    • Rending Swipe in Dhuum.
    • Annihilate in Deimos.
    • Phantasmal Blades in Keep Construct.

HTML Improvements:

  • Friendly (Not in Squad) and Enemy players on Combat Replay will now have different sizes.
  • Removed "XXX Summary" title between header and statistics component.
  • Added Select All/Deselect All buttons below secondary targets.
  • Added an improved method to display Rapid Decay.
  • Cannons and Heavy Bombs are now visible on Combat Replay for Sabetha.
  • Added decorations for Cannon Barrage, Platform Crush, Flak Shot and Sapper Bomb AoE on Combat Replay for Sabetha.
  • Added Ghasly Prison indicator decoration on Combat Replay for Gorseval.
  • Added Time range selector on all graphs.

JSON Improvements:

  • Added the following stats to JsonDefensesAll: DamageTakenCount, ConditionDamageTakenCount, PowerDamageTakenCount, StrikeDamageTakenCount, LifeLeechDamageTakenCount, DownedDamageTakenCount, DamageBarrierCount, BreakbarDamageTakenCount.
  • Added the following stats to JsonGameplayStats: ConnectedPowerAbove90HPDamage, ConnectedLifeLeechCount, ConnectedLifeLeechDamage, ConnectedConditionCount, ConnectedConditionDamage, ConnectedConditionAbove90HPDamage, AppliedCrowdControlDownContribution, AppliedCrowdControlDurationDownContribution.
  • Added the following stats to JsonPlayerSupport: BoonStripDownContribution, BoonStripDownContributionTime.