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adjusted default _dirty value for AgentData
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EliphasNUIT committed Jan 21, 2025
1 parent f521cf8 commit 5fbe39c
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion GW2EIEvtcParser/ParsedData/Agents/AgentData.cs
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,7 @@ public class AgentData
private Dictionary<int, List<AgentItem>> _allNPCsByID;
private Dictionary<int, List<AgentItem>> _allGadgetsByID;
private Dictionary<AgentItem.AgentType, List<AgentItem>> _allAgentsByType;
private bool _dirty = false;
private bool _dirty = true;
#if DEBUG
private Dictionary<string, List<AgentItem>> _allAgentsByName;
#endif
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