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Update npc_buffer.cpp - change uint to unit32 #41

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Jan 6, 2025
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2 changes: 1 addition & 1 deletion src/npc_buffer.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -137,7 +137,7 @@ class buff_npc : public CreatureScript
/** Get the most level-appropriate spell from the chain,
* based on character level compared to max level (MaxLevel)
* */
static uint GetSpellForLevel(uint32 spell_id, Player *player)
static uint32 GetSpellForLevel(uint32 spell_id, Player *player)
{
uint32 level = player->GetLevel();

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