[BM] Update Static Prop Lump #361
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Updates Black Mesa's
StaticPropLump_t.This fixes a crash I was experiencing while using the parsed static prop data from BM's BSP files.
GAMELUMP_STATIC_PROPS_VERSIONwas updated to 11 since it's the version number I observed in the game lump header of the parsed BSP files.Padding size was determined using a debugger by observing the changes to the member variables of the first and second parsed static prop lump.