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Deviant edited this page Jun 22, 2024 · 1 revision

MaterialCharacter

Class model for creating character leveling materials

Argument:

id - Character ID | Type: int | Limit value: 1000 - 9999

level - Character level | Type: BaseModel.Level | Default: Level(min=1, max=90)

normal_attack - Normal Attack level | Type: BaseModel.Level | Default: Level(min=1, max=10)

resonator_skill - Resonator Skill level | Type: BaseModel.Level | Default: Level(min=1, max=10)

resonance_liberation - Resonance Liberation level | Type: BaseModel.Level | Default: Level(min=1, max=10)

intro_skill - Intro Skill level | Type: BaseModel.Level | Default: Level(min=1, max=10)

forte_circuit - Forte Circuit level | Type: BaseModel.Level | Default: Level(min=1, max=10)

stat_bonus - Additional meanings | Type: BaseModel.StatBonus | Default: StatBonus

MaterialWeapon

Class model for creating weapon leveling materials

Argument:

id - Character ID | Type: int | Limit value: 1000 - 9999

level - Character level | Type: BaseModel.Level | Default: Level(min=1, max=90)

BaseModel: Level()

A model representing a level with minimum and maximum values.

Argument:

min - Minimum level | Type: int | Default: 1

max - Maximum level | Type: int | Default: 90

BaseModel: StatBonus()

A model representing various stat bonuses.

Argument:

attack_level - The attack level bonus | Type: IntEnum.StatBonusAttackLevel | Default: StatBonusAttackLevel.full

resonator_skill - The resonator skill bonus | Type: IntEnum.StatBonusResonatorSkill | Default: StatBonusResonatorSkill.full

resonance_liberation - The resonance liberation bonus | Type: IntEnum.StatBonusResonanceLiberation | Default: StatBonusResonanceLiberation.full

intro_skill - The introduction skill bonus | Type: IntEnum.StatBonusIntroSkill | Default: StatBonusIntroSkill.full

forte_circuit - The forte circuit bonus | Type: IntEnum.StatBonusForteCircuit | Default: StatBonusForteCircuit.full

IntEnum:

Settings to enable or disable advanced skills

  • StatBonusForteCircuit
  • StatBonusIntroSkill
  • StatBonusResonanceLiberation
  • StatBonusResonatorSkill
  • StatBonusAttackLevel

Type:

off - Disable all additional skills

minimal - Enable only the first ability

maximal - Enable only last ability

full - Enable all abilities

Help Image: