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Add xr-active-switch.ts #72
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,131 @@ | ||
| import {Component, Object3D} from '@wonderlandengine/api'; | ||
| import {property} from '@wonderlandengine/api/decorators.js'; | ||
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| /** | ||
| * Scopes for selecting which components to affect. | ||
| */ | ||
| export enum Scope { | ||
| ThisObject, | ||
| Children, | ||
| ThisObjectAndChildren, | ||
| } | ||
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| // Mutable array of names for the enum UI | ||
| export const ScopeNames: string[] = [ | ||
| 'this object', | ||
| 'children only', | ||
| 'this object & children', | ||
| ]; | ||
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| /** | ||
| * Actions to perform when entering/exiting XR. | ||
| */ | ||
| export enum Action { | ||
| None, | ||
| Activate, | ||
| Deactivate, | ||
| Toggle, | ||
| } | ||
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| // Mutable array of names for the enum UI | ||
| export const ActionNames: string[] = ['none', 'activate', 'deactivate', 'toggle']; | ||
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| /** | ||
| * XR Active Switch Component for controlling component activation states | ||
| * based on XR session status. | ||
| * | ||
| * This component allows toggling, activating, deactivating, or keeping the | ||
| * current state of components when entering or exiting XR sessions. | ||
| * | ||
| * The scope of affected components can be limited to the current object, | ||
| * its children, or both. | ||
| * | ||
| * Use this component to manage visibility, interactivity, or other properties | ||
| * that depend on XR session states. | ||
| * | ||
| */ | ||
| export class XrActiveSwitch extends Component { | ||
| static TypeName = 'xr-active-switch'; | ||
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| /** Action to perform when XR session starts */ | ||
| @property.enum(ActionNames) | ||
| ifInXR!: Action; | ||
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| /** Action to perform when XR session ends */ | ||
| @property.enum(ActionNames) | ||
| ifNotInXR!: Action; | ||
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| /** Scope of elements to affect */ | ||
| @property.enum(ScopeNames) | ||
| scope!: Scope; | ||
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| private components: Component[] = []; | ||
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| start() { | ||
| // Initial state setup | ||
| this.applyAction(this.engine.xr?.session ? this.ifInXR : this.ifNotInXR); | ||
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| // Bind event handlers | ||
| this.engine.onXRSessionStart.add(this.onSessionStart); | ||
| this.engine.onXRSessionEnd.add(this.onSessionEnd); | ||
| } | ||
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| onActivate() { | ||
| this.engine.onXRSessionStart.add(this.onSessionStart); | ||
| this.engine.onXRSessionEnd.add(this.onSessionEnd); | ||
| } | ||
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| onDeactivate() { | ||
| this.engine.onXRSessionStart.remove(this.onSessionStart); | ||
| this.engine.onXRSessionEnd.remove(this.onSessionEnd); | ||
| } | ||
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| private collectComponents() { | ||
| this.components = []; | ||
| const mode = this.scope; | ||
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| if (mode === Scope.ThisObject || mode === Scope.ThisObjectAndChildren) { | ||
| this.object | ||
| .getComponents() | ||
| .filter((c) => c.type !== XrActiveSwitch.TypeName) | ||
| .forEach((c) => this.components.push(c)); | ||
| } | ||
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| if (mode === Scope.Children || mode === Scope.ThisObjectAndChildren) { | ||
| this.processChildren(this.object); | ||
| } | ||
| } | ||
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| private processChildren(obj: Object3D) { | ||
| for (const child of obj.children) { | ||
| child | ||
| .getComponents() | ||
|
Collaborator
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more.
|
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| .filter((c) => c.type !== XrActiveSwitch.TypeName) | ||
| .forEach((c) => this.components.push(c)); | ||
| this.processChildren(child); // Recurse through all descendants | ||
| } | ||
| } | ||
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| private applyAction(action: Action) { | ||
| this.collectComponents(); | ||
|
Collaborator
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Since you only use them here, no need to store on the class: processChildren(obj: Object3D, out: Component[]) {
// Push into `out`
}
collectComponents() {
const components = [];
processChildren(..., components);
return components;
}
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| for (const comp of this.components) { | ||
| switch (action) { | ||
| case Action.Activate: | ||
| comp.active = true; | ||
| break; | ||
| case Action.Deactivate: | ||
| comp.active = false; | ||
| break; | ||
| case Action.Toggle: | ||
| comp.active = !comp.active; | ||
| break; | ||
| case Action.None: | ||
| default: | ||
| break; | ||
| } | ||
| } | ||
| } | ||
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| private onSessionStart = () => this.applyAction(this.ifInXR); | ||
| private onSessionEnd = () => this.applyAction(this.ifNotInXR); | ||
| } | ||
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