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1 change: 1 addition & 0 deletions index.js
Original file line number Diff line number Diff line change
Expand Up @@ -24,5 +24,6 @@ export * from './vrm.js';
export * from './wasd-controls.js';
export * from './input-profile.js';
export * from './orbital-camera.js';
export * from './xr-active-switch.js';

export * from '@wonderlandengine/spatial-audio';
131 changes: 131 additions & 0 deletions xr-active-switch.ts
Original file line number Diff line number Diff line change
@@ -0,0 +1,131 @@
import {Component, Object3D} from '@wonderlandengine/api';
import {property} from '@wonderlandengine/api/decorators.js';

/**
* Scopes for selecting which components to affect.
*/
export enum Scope {
ThisObject,
Children,
ThisObjectAndChildren,
}

// Mutable array of names for the enum UI
export const ScopeNames: string[] = [
'this object',
'children only',
'this object & children',
];

/**
* Actions to perform when entering/exiting XR.
*/
export enum Action {
None,
Activate,
Deactivate,
Toggle,
}

// Mutable array of names for the enum UI
export const ActionNames: string[] = ['none', 'activate', 'deactivate', 'toggle'];

/**
* XR Active Switch Component for controlling component activation states
* based on XR session status.
*
* This component allows toggling, activating, deactivating, or keeping the
* current state of components when entering or exiting XR sessions.
*
* The scope of affected components can be limited to the current object,
* its children, or both.
*
* Use this component to manage visibility, interactivity, or other properties
* that depend on XR session states.
*
*/
export class XrActiveSwitch extends Component {
static TypeName = 'xr-active-switch';

/** Action to perform when XR session starts */
@property.enum(ActionNames)
ifInXR!: Action;

/** Action to perform when XR session ends */
@property.enum(ActionNames)
ifNotInXR!: Action;

/** Scope of elements to affect */
@property.enum(ScopeNames)
scope!: Scope;

private components: Component[] = [];

start() {
// Initial state setup
this.applyAction(this.engine.xr?.session ? this.ifInXR : this.ifNotInXR);

// Bind event handlers
this.engine.onXRSessionStart.add(this.onSessionStart);
this.engine.onXRSessionEnd.add(this.onSessionEnd);
}

onActivate() {
this.engine.onXRSessionStart.add(this.onSessionStart);
this.engine.onXRSessionEnd.add(this.onSessionEnd);
}

onDeactivate() {
this.engine.onXRSessionStart.remove(this.onSessionStart);
this.engine.onXRSessionEnd.remove(this.onSessionEnd);
}

private collectComponents() {
this.components = [];
const mode = this.scope;

if (mode === Scope.ThisObject || mode === Scope.ThisObjectAndChildren) {
this.object
.getComponents()
.filter((c) => c.type !== XrActiveSwitch.TypeName)
.forEach((c) => this.components.push(c));
}

if (mode === Scope.Children || mode === Scope.ThisObjectAndChildren) {
this.processChildren(this.object);
}
}

private processChildren(obj: Object3D) {
for (const child of obj.children) {
child
.getComponents()
.filter((c) => c.type !== XrActiveSwitch.TypeName)
.forEach((c) => this.components.push(c));
this.processChildren(child); // Recurse through all descendants
}
}

private applyAction(action: Action) {
this.collectComponents();
for (const comp of this.components) {
switch (action) {
case Action.Activate:
comp.active = true;
break;
case Action.Deactivate:
comp.active = false;
break;
case Action.Toggle:
comp.active = !comp.active;
break;
case Action.None:
default:
break;
}
}
}

private onSessionStart = () => this.applyAction(this.ifInXR);
private onSessionEnd = () => this.applyAction(this.ifNotInXR);
}