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107 changes: 107 additions & 0 deletions xr-active-switch.ts
Original file line number Diff line number Diff line change
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import {Component, Object3D} from '@wonderlandengine/api';
import {property} from '@wonderlandengine/api/decorators.js';

const SCOPE_OPTIONS = ['this object', 'children only', 'this object & children'];
const ACTION_OPTIONS = ['activate', 'deactivate', 'toggle', 'keep'];

/**
* XR Active Switch Component for controlling component activation states
* based on XR session status.
*
* This component allows toggling, activating, deactivating, or keeping the
* current state of components when entering or exiting XR sessions.
*
* The scope of affected components can be limited to the current object,
* its children, or both.
*
* Use this component to manage visibility, interactivity, or other properties
* that depend on XR session states.
*
*/

export class XrActiveSwitch extends Component {
static TypeName = 'xr-active-switch';

/** Action to perform when XR session starts */
@property.enum(ACTION_OPTIONS)
ifInXR: number = 0;

/** Action to perform when XR session ends */
@property.enum(ACTION_OPTIONS)
ifNotInXR: number = 1;

/** Scope of elements to affect */
@property.enum(SCOPE_OPTIONS)
scope: number = 2;

private components: Component[] = [];

start() {
this.components = [];
this.collectComponents();

// Initial state setup
this.applyAction(this.engine.xr?.session ? this.ifInXR : this.ifNotInXR);

// Bind event handlers
this.engine.onXRSessionStart.add(this.onSessionStart);
this.engine.onXRSessionEnd.add(this.onSessionEnd);
}

onActivate() {
this.engine.onXRSessionStart.add(this.onSessionStart);
this.engine.onXRSessionEnd.add(this.onSessionEnd);
}

onDeactivate() {
this.engine.onXRSessionStart.remove(this.onSessionStart);
this.engine.onXRSessionEnd.remove(this.onSessionEnd);
}

private collectComponents() {
const mode = this.scope;

// Handle current object
if (mode === 0 || mode === 2) {
this.object
.getComponents()
.filter((c) => c.type !== XrActiveSwitch.TypeName)
.forEach((c) => this.components.push(c));
}

// Handle children
if (mode === 1 || mode === 2) {
this.processChildren(this.object);
}
}

private processChildren(obj: Object3D) {
for (const child of obj.children) {
child
.getComponents()
.filter((c) => c.type !== XrActiveSwitch.TypeName)
.forEach((c) => this.components.push(c));
this.processChildren(child); // Recurse through all descendants
}
}

private applyAction(action: number) {
for (const comp of this.components) {
if (action === 0) {
comp.active = true;
} else if (action === 1) {
comp.active = false;
} else if (action === 2) {
comp.active = !comp.active;
}
}
}

private onSessionStart = () => {
this.applyAction(this.ifInXR);
};

private onSessionEnd = () => {
this.applyAction(this.ifNotInXR);
};
}