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Description
I am opening this ticket in response to this thread to provide better communication around this issue. The ask is to provide better designer/tooling support around Tile Notifications and to explore better ways of doing so with existing environments.
My first question is: how are Tile Notifications/Toasts ultimately rendered in UWP/WinRT? Is it using some sort of GDI mechanism? Or is it actually rendered as UWP UI elements? Or COM elements? Knowing this will help me figure out a good designer strategy around it.
I would also like to have a little more context around the XML Document that is passed into a TileNotification constructor. This does seem like an anti-pattern (or at the very least, poor guidance for other developers to follow), so I am wanting to understand how this document is used after it is passed behind the Curtain of COM. Unfortunately, with UWP, after it passes the Curtain of COM, it is impossible to see what happens to something. In .NET, we are able to trace things to get a better understanding of the system and overall design, but in UWP we lose this power/quality.
Thank you for any perspective/information!